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TextureFilter Property (IAgStkGraphicsSurfaceMeshPrimitive)
See Also 





Description

Gets or sets the filter used when a Texture is applied to this primitive.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property TextureFilter() As IAgStkGraphicsTextureFilter2D

[C#]
public IAgStkGraphicsTextureFilter2D TextureFilter {get; set;}

[Managed C++]
public: __property IAgStkGraphicsTextureFilter2D^ get_TextureFilter();
public: __property void set_TextureFilter(
IAgStkGraphicsTextureFilter2D ^
);

[Unmanaged C++]
public: HRESULT get_TextureFilter(
IAgStkGraphicsTextureFilter2D ** ppRetVal
);
public: HRESULT put_TextureFilter(
IAgStkGraphicsTextureFilter2D * pNewTextureFilter
);

[Java]
public IAgStkGraphicsTextureFilter2D getTextureFilter();public void setTextureFilter(
IAgStkGraphicsTextureFilter2D
);

See Also

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STK Programming Interface 11.0.1