Renders a triangle mesh in the 3D scene.
Examples of triangle meshes includes polygons on the globe (e.g.
states or countries), terrain and imagery extents, ellipses, and
extrusions.
![]() |
Initializes a default
triangle mesh primitive. This is equivalent to constructing a
triangle mesh with a Set
Hint of Frequent . |
![]() |
Initializes a triangle mesh primitive with the specified setHint . |