The angular velocity of the body frame of the
object wrt the requested frame. Only eUtFrameInertial and
eUtFrameFixed are supported.
[Visual Basic .NET] |
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Public Sub AngularVelocity( _
ByVal Frame As AgEUtFrame, _
ByRef Wx As Double, _
ByRef Wy As Double, _
ByRef Wz As Double _
)
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[C#] |
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public void AngularVelocity(
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[Managed C++] |
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public: void AngularVelocity(
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[Java] |
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public angularVelocity(
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[Unmanaged C++] |
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public: HRESULT AngularVelocity(
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- Frame
-
Member Value Description eUtFrameInertial 0 eUtFrameFixed 1 eUtFrameLVLH 2 eUtFrameNTC 3 eUtFrameICRF 4 eUtFrameJ2000 5 - Wx
- The X-component of angular velocity in the requested frame, as observed rotating with the frame
- Wy
- The Y-component of angular velocity in the requested frame, as observed rotating with the frame
- Wz
- The Z-component of angular velocity in the requested frame, as observed rotating with the frame