The angular velocity of the body frame of the
object wrt the requested frame, returned as an array representing
wx, wy, wz. Only eUtFrameInertial and eUtFrameFixed are
supported.
| [Visual Basic .NET] |
|---|
Public Function AngularVelocity_Array( _
ByVal Frame As AgEUtFrame _
) As System.Array
|
| [C#] |
|---|
public System.Array AngularVelocity_Array(
|
| [Managed C++] |
|---|
public: System::Array AngularVelocity_Array(
|
| [Java] |
|---|
public VariantArray angularVelocity_Array(
|
| [Unmanaged C++] |
|---|
public: HRESULT AngularVelocity_Array(
|
- Frame
-
Requested frame to express the resultsMember Value Description eUtFrameInertial 0 eUtFrameFixed 1 eUtFrameLVLH 2 eUtFrameNTC 3 eUtFrameICRF 4 eUtFrameJ2000 5
An array containing the angular velocity
components in the requested frame, as observed rotating with the
frame