The angular velocity of the body frame of the
object wrt the requested frame, returned as an array representing
wx, wy, wz. Only eUtFrameInertial and eUtFrameFixed are
supported.
[Visual Basic .NET] |
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Public Function AngularVelocity_Array( _
ByVal Frame As AgEUtFrame _
) As System.Array
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[C#] |
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public System.Array AngularVelocity_Array(
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[Managed C++] |
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public: System::Array AngularVelocity_Array(
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[Java] |
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public VariantArray angularVelocity_Array(
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[Unmanaged C++] |
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public: HRESULT AngularVelocity_Array(
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- Frame
-
Member Value Description eUtFrameInertial 0 eUtFrameFixed 1 eUtFrameLVLH 2 eUtFrameNTC 3 eUtFrameICRF 4 eUtFrameJ2000 5
An array containing the angular velocity
components in the requested frame, as observed rotating with the
frame