Description
Triangulates a cylinder. It is recommended to
visualize the cylinder using a Solid Primitive. Although, if
only the fill is desired for visualization, a Triangle Mesh Primitive
with Render
Back Then Front Faces set to
true can be used.
Likewise, if only the outline is desired, a Polyline Primitive can be
used.Object Model
Public Methods
Compute |
Computes the triangulation for a cylinder centered at the origin. |
CreateSimple |
Computes the triangulation for a cylinder centered at the origin. |


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