Description
Triangulates an ellipsoid. It is recommended
to visualize the ellipsoid using a Solid Primitive. Although, if
only the fill is desired for visualization, a Triangle Mesh Primitive
with Render
Back Then Front Faces set to
true can be used.
Likewise, if only the outline is desired, a Polyline Primitive can be
used.Object Model
Public Methods
Compute |
Computes the triangulation for an ellipsoid with the specified radii, centered at the origin. |
ComputeSimple |
Computes the triangulation for an ellipsoid with the specified radii, centered at the origin, using 32 slices and 16 stacks. |


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