Public Methods
Pick |
Executes a pick at the given x, y and returns a depth sorted collection of picked objects. The coordinate origin is top, left. To pick screen overlays, use the PickScreenOverlays method. |
PickRectangular |
Executes a pick in the given rectangular region and returns a depth sorted collection of picked objects. The coordinate origin is top, left. To pick screen overlays, use the PickScreenOverlays method. |
PickScreenOverlays |
Executes a pick on screen overlays at the given x, y and returns a front to back sorted collection of picked overlays. The coordinate origin is top, left. To pick other objects in the scene, use the Pick method. |
Render |
Renders the scene. To render all the scenes within an application, use the SceneManager.Render method. |
Public Properties
BackgroundColor |
Gets or sets the background color of the scene. |
Camera |
Gets the Camera associated with the scene, which affects the view that is rendered by the scene. |
CentralBodies |
Gets the CentralBodyGraphics for a specified Central Body. |
GlobeOverlaySettings |
Gets the SceneGlobeOverlaySettings for the scene. |
Lighting |
Gets the Lighting associated with the scene. |
SceneID |
Returns the scene identifier. |
ShadeSkyBasedOnAltitude |
Gets or sets whether the sky will be shaded based on Camera altitude. When Shade Sky Based On Altitude is set to true, the sky will become more blue as the Camera gets closer to the surface of the Central Body. |
ShowStars |
Gets or sets whether stars are shown or hidden in the scene. |
ShowSunshine |
Gets or sets whether sunshine is rendered by the Sun Central Body. Sunshine renders a halo effect around the sun when it is viewed in the scene. |
ShowWaterSurface |
Gets or sets whether water surface on earth is shown or hidden in the scene. |