The interface defines methods and properties
common to all axes.
FindInAxes |
Find an orientation in the specified axes. |
FindInAxesWithRate |
Find an angular velocity and orientation in the specified axes. |
Transform |
Transforms the input vector from this axes into the output axes. |
TransformWithRate |
Transforms the input vector and vector's rate from this axes into the output axes. |
Labels |
Returns an object that allows modifying the axes labels. |
Type |
Returns a type of the axes object. |
X |
Returns the X axis of the component. |
Y |
Returns the Y axis of the component. |
Z |
Returns the Z axis of the component. |
Finds the axes'
orientation in Earth's Fixed axes.
| [C#] | Copy Code
|
|
|---|---|---|
|
||
Finds the axes'
orientation in Earth's Fixed axes.
| [Visual Basic .NET] | Copy Code
|
|
|---|---|---|
|
||


~363.gif)
~363.gif)
~363.gif)
~363.gif)
~363.gif)
~363.gif)
~363.gif)

~363.gif)