Defines an inclusive distance interval, in meters, that determines when an object, such as a primitive, is rendered based on the distance, in meters, from the camera to the Globe Overlay. This is different from Distance Display Condition because it is based on the camera's distance to a specified Globe Overlay, rather than the camera's distance to the object that uses this display condition.
| Implemented Interface |
|---|
| IAgStkGraphicsDisplayCondition |
| IAgStkGraphicsDistanceToGlobeOverlayDisplayCondition |


~324.gif)