A triangle mesh primitive for meshes on the surface that need to conform to terrain.
Implemented Interface |
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IAgStkGraphicsPrimitive |
IAgStkGraphicsSurfaceMeshPrimitive |
AGI STK Graphics 11 | Send comments on this topic. |
AgStkGraphicsSurfaceMeshPrimitive Object |
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Implemented Interface |
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IAgStkGraphicsPrimitive |
IAgStkGraphicsSurfaceMeshPrimitive |