Determines whether or not the video card supports the surface mesh primitive with the given renderingMethod.
[Visual Basic .NET] |
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Public Function Supported( _ ByVal RenderingMethod As AgEStkGraphicsSurfaceMeshRenderingMethod _ ) As Boolean |
[C#] |
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public bool Supported( |
[Managed C++] |
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public: bool Supported( |
[Java] |
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public bool supported( |
[Unmanaged C++] |
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public: HRESULT Supported( |
- RenderingMethod
The rendering method to check support for.Member Value Description eStkGraphicsSurfaceMeshRenderingMethodGeometryShader 0 Render the surface mesh using a geometry shader. Requires OpenGL 3.0 or 2.0 with the ARB_geometry_shader4 extension. eStkGraphicsSurfaceMeshRenderingMethodVertexShader 1 Render the surface mesh using a vertex shader. Requires OpenGL 2.0 or 1.5 with the following extensions: eStkGraphicsSurfaceMeshRenderingMethodAutomatic 2 Render the surface mesh using an automatically selected method based on the capabilities of the video card.