Description
Provides access to the properties and methods used in defining a target object.
Object Model
Public Methods
GetAzElMask | Method to get the az-el mask. A member of the AgEAzElMaskType enumeration. |
GetAzElMaskData | Method to get az-el mask data. |
ResetAzElMask | Method to reset the az-el mask. |
SetAzElMask | Method to set an az-el mask. A member of the AgEAzElMaskType enumeration. |
Public Properties
AccessConstraints | Get the constraints imposed on the target. |
AltRef | The altitude reference of the object. |
Atmosphere | The local atmosphere. |
Graphics | Get the 2D Graphics properties of the target. |
HeightAboveGround | The height of the target above its model of the ground. The height is measured along the normal to surface defined by reference ellipsoid of the central body. The target models the ground as an ellipsoid passing through the ground position. Uses Distance Dimension. |
LocalTimeOffset | The amount of the time offset from GMT, if this option is used. Uses Time Dimension. |
Position | Get the position of the target. |
RadarClutterMap | Returns the radar clutter map. |
RadarCrossSection | Returns the radar cross sectoin. |
TerrainNorm | The method for determining the normal to the local terrain. |
TerrainNormData | Data used in specifying terrain slope. |
UseLocalTimeOffset | Opt whether to use a local time offset from GMT. |
UseTerrain | Opt whether to set altitude automatically by using terrain data. |
VO | Get the 3D Graphics properties of the target. |
Example
Create a target (on the current scenario central body)
[C#] | Copy Code |
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IAgTarget areaTarget = root.CurrentScenario.Children.New(AgESTKObjectType.eAreaTarget, "MyAreaTarget") as IAgTarget;
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Change a target position
[C#] | Copy Code |
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IAgPosition pos = target.Position;
pos.AssignGeodetic(39.95, 15.58, 231.54);
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Configure a target from azimuth mask file
[C#] | Copy Code |
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target.UseLocalTimeOffset = true;
target.LocalTimeOffset = 200.0;
target.UseTerrain = true;
target.SetAzElMask(AgEAzElMaskType.eMaskFile, maskfile);
target.TerrainNorm = AgETerrainNormType.eSlopeAzimuth;
target.AltRef = AgEAltRefType.eMSL;
target.HeightAboveGround = 1472.0;
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Create a target (on the current scenario central body)
[Visual Basic .NET] | Copy Code |
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Dim areaTarget As IAgTarget = TryCast(root.CurrentScenario.Children.[New](AgESTKObjectType.eAreaTarget, "MyAreaTarget"), IAgTarget)
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Change a target position
[Visual Basic .NET] | Copy Code |
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Dim pos As IAgPosition = target.Position pos.AssignGeodetic(39.95, 15.58, 231.54)
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Configure a target from azimuth mask file
[Visual Basic .NET] | Copy Code |
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target.UseLocalTimeOffset = True target.LocalTimeOffset = 200 target.UseTerrain = True
target.SetAzElMask(AgEAzElMaskType.eMaskFile, maskfile) target.TerrainNorm = AgETerrainNormType.eSlopeAzimuth target.AltRef = AgEAltRefType.eMSL target.HeightAboveGround = 1472
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CoClasses that Implement IAgTarget