The Alphabetical listing includes all Connect commands, regardless of their groupings.
Command |
Format |
Description |
Version |
ACAT
|
ACAT <AdvCatObjPath> {CalculateOptions} <Parameters> |
Set Advanced CAT properties |
11.6 |
ACAT LogFile
|
ACAT <AdvCatObjPath> LogFile {On | Off} {Overwrite | Append} {Buffer | Flush} "<FilePath>" |
Write information regarding the effects of filtering on computations to a log file |
4.2.1 |
ACAT MsgAlertOnHit
|
ACAT <AdvCatObjPath> MsgAlertOnHit {On | Off | True | False} |
Toggle the Advanced CAT message alert on hit flag |
5.0.4 |
ACAT Probability
|
ACAT <AdvCatObjPath> Probability {Parameters} |
Set the parameters used to compute conjunction probability for nonlinear relative motion. |
9.0 |
ACAT RelationFile
|
ACAT <AdvCatObjPath> RelationFile {On | Off | "<FilePath>"} |
Set a relationship file to be used during Advanced CAT computations |
11.6 |
ACAT SSCFile
|
ACAT <AdvCatObjPath> SSCFile {On | Off | "<FilePath>"} |
Set an SSC reference file to be used during Advanced CAT computations |
11.6 |
ACATEvents_RM
|
ACATEvents_RM <AdvCatObjPath> [{Options}] |
Return event information for conjunction probability computations. |
9.0 |
ACATProbability_R
|
ACATProbability_R <AdvCatObjPath> Primary <Name> Secondary <Name> TCA "<DateTime>" Method {Method} |
Return the value of a conjunction probability computation. |
10 |
AER
|
AER <FromObjectPath> <ToObjectPath> [{AccessOptions}] |
Return the azimuth, elevation and range between two objects |
10 |
Access
|
Access <FromObjectPath> <ToObjectPath> [{AccessOptions}] |
Calculate access intervals between two objects. |
11.1 |
AccessConfig
|
AccessConfig <ApplicationPath> {AccessConfigOption} |
Tweak the performance of access computations |
11.1 |
AccessParameters_RM
|
AccessParameters_RM <objPath> |
Returns a list of access parameters settings and values. |
11.7 |
AddAttitude AngVels
|
AddAttitude <ObjectPath> AngVels {TimeLimitInstant} <XAngVel> <YAngVel> <ZAngVel> |
Adds attitude data based on a time-ordered set of angular velocities. |
10 |
AddAttitude CBFQuat
|
AddAttitude <ObjectPath> CBFQuat {StartTime} <Q1> <Q2> <Q3> <Q4> |
Adds attitude data based on a time-ordered set of quaternions interpreted relative to CBF |
10 |
AddAttitude DCM
|
AddAttitude <ObjectPath> DCM {StartTime} <Value1> <Value2> <Value3> <Value4> <Value5> <Value6> <Value7> <Value8> <Value9> |
Add attitude data based on a direction cosine matrix |
10 |
AddAttitude ECIYPR
|
AddAttitude <ObjectPath> ECIYPR {StartTime} {Sequence} <Yaw> <Pitch> <Roll> |
Adds attitude data based on a time-ordered set of yaw, pitch, roll angles in the J2000 ECI coordinate system |
10 |
AddAttitude Euler
|
AddAttitude <ObjectPath> Euler {StartTime} {Sequence} <Angle1> <Angle2> <Angle3> |
Adds attitude data based on a time-ordered set of Euler angles |
10 |
AddAttitude EulerRates
|
AddAttitude <ObjectPath> EulerRates {StartTime} {Sequence} <AngleRate1> <AngleRate2> <AngleRate3> |
Adds attitude data based on a time-ordered set of Euler angle rates. |
10 |
AddAttitude File
|
AddAttitude <VehObjectPath> File "<FilePath.a>" |
Add an additional attitude profile for a vehicle using an external attitude file |
4.3 |
AddAttitude Profile
|
AddAttitude <ObjectPath> Profile [<ProfileName>] {StartTime} {ProfileType} <Parameters> |
Add further attitude profiles to a single object |
10 |
AddAttitude Quat
|
AddAttitude <ObjectPath> Quat {StartTime} <Q1> <Q2> <Q3> <Q4> |
Adds attitude data based on a time-ordered set of quaternions |
10 |
AddAttitude YPR
|
AddAttitude <ObjectPath> YPR {StartTime} {Sequence} <Yaw> <Pitch> <Roll> |
Adds attitude data based on a time-ordered set of yaw, pitch and roll angles |
10 |
AddTgtSched
|
AddTgtSched <SensorObjectPath> {ScheduleOption} [<Parameters>]
|
Set target schedule data for a sensor |
10 |
AddWaypoint
|
AddWaypoint <VehObjectPath> {AddMethod} <Parameters> [<TurnRadius>]
|
Add waypoints to a great arc vehicle |
10 |
AllAccess
|
AllAccess <ApplicationPath> [ElimDups] |
Calculate access between all objects in a scenario |
4.0 |
AllInstanceNames
|
AllInstanceNames <ApplicationPath> [IncludeAccess] [<Delimiter>] |
Identify all <ObjectPaths> within the current scenario |
11 |
AllowAnimationUpdate
|
AllowAnimationUpdate <ScenarioPath> {On | Off | Toggle}
|
Controls whether the 2D Graphics and 3D Graphics windows refresh |
6.1 |
AltitudeRef
|
AltitudeRef <VehObjectPath> {AltRefOption} <Parameters>
|
Set the altitude reference for a Great Arc vehicle. |
6.0 |
AnalysisWorkbench
|
AnalysisWorkbench <ApplicationPath> {Options}
|
Set global default values for Analysis Workbench. |
10 |
AnimFrameRate
|
AnimFrameRate <ScenarioPath> |
Return the current scenario's frame rate during animation |
4.0 |
Animate
|
Animate <ScenarioPath> {AnimateOption} <Parameters> |
Direct animation of a scenario |
10.1 |
Antenna
|
Antenna <AntObjectPath> {Options} <AttributePath> [<Value>] [<Unit>] |
Set, add and remove properties for an antenna. |
9.0 |
Antenna_RM
|
Antenna_RM <AntObjectPath> GetValue [<AttributePath>] |
Get information about an antenna. |
9.0 |
Application
|
Application <ApplicationPath> {AppCmdOption} [<Value>] |
Modify the STK Application window. |
6.2 |
Async2DKeyboard
|
Async2DKeyboard <ScenarioPath> {On | Off} |
Return a string indicating which keys on the keyboard are pressed |
5.0 |
Async2DPick
|
Async2DPick <ScenarioPath> {State} <Parameter> |
Return the object name or lat/lon coordinates of a point clicked in a 2D Graphics window |
7.0 |
Async3DKeyboard
|
Async3DKeyboard <ScenarioPath> {On | Off} |
Return a string indicating which keys on the keyboard are pressed |
4.3 |
Async3DPick
|
Async3DPick <ScenarioPath> {State} [<Parameter>] |
Return the instance path or position of the central body or object double-clicked with the left mouse button in a 3D window |
6.1.2 |
AsyncAllowed_R
|
AsyncAllowed_R <ApplicationPath> |
Determine if asynchronous operations are allowed in the current STK session |
7.1 |
Atmosphere
|
Atmosphere <ObjectPath> SetValue <AttributePath> <Value> [<Unit>] |
Control the use of atmospheric models |
9.0 |
Atmosphere_RM
|
Atmosphere_RM <ObjectPath> GetValue [<AttributePath>] |
Get information about atmospheric models. |
9.0 |
AttCov Access
|
AttCov <AttCovObjectPath> Access {ComputeOption} [<Parameters>] |
Compute or clear access calculations for an attitude coverage object and set auto-recompute options |
8.1 |
AttCov Asset
|
AttCov <AttCovObjectPath> Asset <AssetObjectPath> {Action} |
Identify and manage assets for a attitude coverage object |
8.1 |
AttCov FOMDefine
|
AttCov <AttFOMObjectPath> FOMDefine {Satisfaction | Limits | Definition} {FOMOption} <Parameters> |
Define an attitude figure of merit object |
10 |
AttCov Grid
|
AttCov <AttCovObjectPath> Grid {GridOption} <Parameters> |
Define an attitude coverage grid |
9.0 |
AttCov Interval
|
AttCov <AttCovObjectPath> Interval {TimeInterval} |
Set the attitude coverage interval |
10 |
AttCov_RM GridPoints
|
AttCov_RM <AttCovObjectPath> GridPoints |
Returns the grid points being used for the specified attitude coverage |
6.0 |
AttSim (Satellites) |
AttSim <SatObjectPath> {AttSimOption} <Parameters> |
Set values and run the Attitude Simulator |
11.4 |
AttitudeSegment
|
AttitudeSegment <ObjectPath> {Add | Delete | Modify} {SegmentType} <Parameters> |
Add, modify and delete attitude profile and file segments. |
11.5 |
Author
|
Author <ScenarioPath> {Option} |
Used to create the VDF files. |
11.4 |
AutoSave
|
AutoSave <ApplicationPath> {AutoSaveOptions} |
Set the auto save options for the current STK session |
7.0 |
Command |
Format |
Description |
Version |
CAT
|
CAT <ObjectPath> {Option} |
Set properties for a Close Approach computation. |
11.6 |
CAT_RM
|
CAT_RM <ObjectPath> Range <RangeVal> |
Compute close approaches to a vehicle from objects in the current CAT satellite database |
4.1.1 |
CalculationTool
|
CalculationTool <ScenarioPath> {Options} |
Define coordinate systems and elements used in constructing them, including templates. |
11.5 |
CalculationTool Condition
|
CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition" | "ConditionTemplate"} <ComponentName> [{ConditionType} <TypeParams>] |
Define and modify Condition components and templates. |
11.2 |
CalculationTool Condition Set
|
CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition Set" | "Condition SetTemplate"} <ComponentName> [{ConditionType} <TypeParams>] |
Define and modify Condition Set components and templates. |
11.5 |
CalculationTool Parameter Set
|
CalculationTool <ScenarioPath> <ParentObject> {Action} {"Parameter Set" | "Parameter SetTemplate"} <ComponentName> [{ParameterSetType} <TypeParams>] |
Define and modify Parameter Set components and templates. |
10 |
CalculationTool Scalar Calculation
|
CalculationTool <ScenarioPath> <ParentObject> {Action} {"Scalar Calculation" | "Scalar CalculationTemplate"} <ComponentName> [{ScalarCalculationType} <TypeParams>] |
Define and modify Scalar Calculation components and templates. |
12 |
CalculationTool_R
|
CalculationTool_R <ScenarioPath> {Option} [<Parameters>] |
Return information about CalculationTool components. |
11 |
CalculationTool_RM
|
CalculationTool_RM <ScenarioPath> {Option} [<Parameters>] |
Return information about CalculationTool components. |
10.1 |
CentralBody_R
|
CentralBody_R <ApplicationPath> <ObjectPath> |
Returns the name of the central body of any object |
10.0.2 |
Chains
|
Chains <ObjectPath> {ChainOption} [<Parameters>] |
Add or remove a subobject of a chain or constellation or compute access for a chain |
12 |
Chains_R
|
Chains_R <ObjectPath> {ChainsOption} |
Return information about a Chain or Constellation. |
11.4 |
Chains_RM Access
|
Chains_RM <ApplicationPath> Access {AccessType} |
Calculate various access data within and outside of a chain |
4.1.1 |
CheckIsAppBusy
|
CheckIsAppBusy <ApplicationPath> |
Determine the busy state of the STK application. |
9.0 |
CheckScenario
|
CheckScenario <ApplicationPath> |
Determine if a scenario is open in the current STK session |
4.0.2 |
ClearAccess
|
ClearAccess <FromObjectPath> <ToObjectPath> |
Clear computed access data from one object to another |
10 |
ClearAllAccess
|
ClearAllAccess <ApplicationPath> |
Clear all calculated accesses |
10 |
Comm CommSystem AccessOptions
|
Comm <CommSysObjectPath> CommSystem AccessOptions <Parameters> |
Set or modify access options for a CommSystem (Deprecated Command) |
11 |
Comm CommSystem Clear
|
Comm <CommSysObjectPath> CommSystem Clear |
Clear the graphics and any cached compute data. (Deprecated Command) |
11 |
Comm CommSystem Compute
|
Comm <CommSysObjectPath> CommSystem Compute [NOW] |
Calculates link and interference data for a Comm System (Deprecated Command) |
11 |
Comm CommSystem IFSources
|
Comm <CommSysObjectPath>
CommSystem IFSources {Action} <TruncObjectPath> |
Add or remove a constellation
from the list of interfering constellations for a comm system (Deprecated Command) |
11 |
Comm CommSystem Interference
|
Comm <CommSysObjectPath> CommSystem Interference {Yes | No} [{PFDRefBandwidth}] |
Control the calculation of interference (Deprecated Command) |
11 |
Comm CommSystem Interval
|
Comm <CommSysObjectPath> CommSystem Interval {UseScenarioTime} <StepSize> [{TimeInterval}] |
Set the time interval to be used for computing a comm system (Deprecated Command) |
11 |
Comm CommSystem LinkDefinition
|
Comm <CommSysObjectPath> CommSystem LinkDefinition {Receive | Transmit} {LinkCriteria} |
Define the constraining constellation and link criteria for a comm system (Deprecated Command) |
11 |
Comm CommSystem Receive
|
Comm <CommSysObjectPath> CommSystem Receive {Action} <TruncObjectPath> |
Add or remove a constellation(s) to carry out the receive function for the comm system (Deprecated Command) |
11 |
Comm CommSystem SaveMode
|
Comm <CommSysObjectPath> CommSystem SaveMode {Option} |
Specify save and load behavior for a CommSystem (Deprecated Command) |
11 |
Comm CommSystem Transmit
|
Comm <CommSysObjectPath> CommSystem Transmit {Action} <TruncObjectPath> |
Add or remove a constellation to carry out the transmit function in the communication link analysis (Deprecated Command) |
11 |
CommSystem
|
CommSystem <CommSystemPath> {Options} [<Parameters>] |
Set or modify options for a CommSystem |
11 |
CommSystem_RM
|
CommSystem_RM <CommSystemPath> GetValue [<AttributePath>] |
Get information about a CommSystem. |
11 |
ComputeTerrainMaskAsNeeded
|
ComputeTerrainMaskAsNeeded <FacObjectPath> {On | Off} |
Set flag to partially compute az-el masks for facilities and places. |
10 |
ConControl
|
ConControl <ApplicationPath> {ConControlOption} |
Control connection between STK and an application using Connect |
9.0 |
ConFile
|
ConFile <ApplicationPath> "<FilePath>" |
Get commands from a file |
4.0.4 |
ConnectLog
|
ConnectLog <ApplicationPath>
{State} ["<FilePath>"] |
Control the state
of logging commands to a file |
4.2 |
Convert CBPosition
|
Convert <ScenarioPath> CBPosition {Planetodetic | Planetocentric} {CentralBodyName} <Latitude> <Longitude> {<Altitude> | <Radius>} |
Convert a planetodetic position to/from a planetocentric position. |
6.1 |
Convert MapGridPoint
|
Convert <ScenarioPath> MapGridPoint {FromMapGridSpec} {PointDef} {ToMapGridSpec} |
Convert a map point between Latitude/Longitude and UTM. |
6.2 |
Convert OrbitPointMotion
|
Convert <ScenarioPath> OrbitPointMotion [Precision <Value>] {FromElementsType} <Elements> {ToElementsType} |
Perform orbit element conversions. |
10.1 |
Copy
|
Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] |
Copy and paste an object. |
8.0 |
Cov Access
|
Cov <ObjectPath> Access {ComputeOption} [<Parameters>] |
Compute or clear coverage calculations and set auto-recompute options |
11.6 |
Cov Access (Single Object Coverage) |
Cov <ObjectPath> Access {ComputeOption} [<Parameters>] |
Compute or clear single object coverage calculations |
10 |
Cov Asset
|
Cov <CovDefnObjectPath> Asset <AssetObjectPath> {Action} |
Identify and manage assets for a coverage definition |
10 |
Cov FOMDefine
|
Cov <FOMObjectPath> FOMDefine {Satisfaction | InvalidData | Limits | Definition} <Parameters> |
Define a figure of merit object |
11.6 |
Cov Grid
|
Cov <CovDefnObjectPath> Grid {GridOption} <Parameters> |
Define a coverage grid |
11.6 |
Cov Interval
|
Cov <CovDefnObjectPath> Interval {TimeInterval} |
Set the coverage interval |
10 |
Cov_R Inspector
|
Cov_R <ObjectPath> Inspector {GridOption} <Parameters> |
Return information about points or regions in the coverage grid |
4.1.1 |
Cov_RM Access (Single Object Coverage) |
Cov_RM <ObjectPath> Access Compute "<ReportStyle>" [{TimeIntervals} | UseObjectTimes [TimeStep <Value>]] |
Return report data for single object coverage calculations |
10 |
Cov_RM GridPoints
|
Cov_RM <CovDefnObjectPath> GridPoints |
Returns the grid points being used for the specified coverage definition |
4.2 |
CreateTLEFile
|
CreateTLEFile <ScenarioPath> {Source} "<TLEFilePath>" [{Options}] {SearchParameters}
|
Creates a TLE file, using Satellites obtained from the Satellite database. |
11.6 |
Command |
Format |
Description |
Version |
GIS Export
|
GIS <ScenarioPath> Export "<ShapefilePath>" {ShapeType} [Object <ObjectPath> | ObjectWithOption <ObjectPath> objectOption] ... [{ExportOptions}] |
Export STK object data into a shapefile |
11.6 |
GIS Import
|
GIS <ScenarioPath> Import "<ShapefilePath>" {ObjectType} [<ImportOptions>] |
Import GIS shapefile into current scenario |
11 |
GIS Pattern
|
GIS <ScenarioPath> Pattern "<ShapefilePath>" <SensorObjectPath> |
Export the footprint of a sensor to a shapefile |
11.6 |
GIS Swath
|
GIS <ScenarioPath> Swath "<ShapefilePath>" <SensorObjectPath> |
Export a sensor swath to a shapefile |
11.6 |
GIS TA_Export
|
GIS <ScenarioPath> TA_Export "<ShapefilePath>" <ObjectPath> [<TimeStep>] |
Export ephemeris as point shapes |
5.0.4 |
GISOverlay
|
GISOverlay <ScenarioPath> "STK Overlay" {Add | Delete} "<OverlayFilepath>"
|
Display overlays on STK maps. |
10.1 |
GenFluxHistory
|
GenFluxHistory <ScenarioPath> ({FluxOption} <Value>)... |
Generate daily solar flux and geomagnetic data histories in the .fxm format based on CSSI predicts files. |
11 |
GenerateTLE (Satellites) |
GenerateTLE <SatObjectPath> {Method} [{TimeInterval} <TimeStep>] "<TLEEpoch>" <SSCNumber> <MaxIterations> <Convergence> [{Routine}] [<NameOfNewSatellite>] [IntlDes <IntlDesignator>] [ElemNum <ElementNumber>] [BStar <BStarValue>] [Classification <Class>] [RevNumber <Value>] |
Propagate a Satellite using the two line element set created from the input data. |
10 |
GetAccesses
|
GetAccesses <ApplicationPath> [IncludeEmptyAccesses] |
View accesses already calculated |
10.0.2 |
GetAnimTime
|
GetAnimTime <ScenarioPath> |
Return the current animation time |
4.0 |
GetAnimationData
|
GetAnimationData <ScenarioPath> {Option} |
Return information about the animation settings. |
11.5 |
GetAttitude
|
GetAttitude <ObjectPath> {AttOption} |
Return information about the attitude profile in use for a vehicle |
9.1 |
GetBoundary
|
GetBoundary <ATObjectPath> |
Returns the defining parameters of an area target |
4.1.1 |
GetConVersion
|
GetConVersion <ApplicationPath> |
Return the Connect version number for the current Connect session |
4.0.2 |
GetDescription
|
GetDescription <ObjectPath> {Type} |
Return the description of an object |
4.0.6 |
GetDirectory
|
GetDirectory <ApplicationPath> {DirOption} |
Return the path of the selected directory. |
9.2.1 |
GetDspTimes
|
GetDspTimes <ObjectPath> {DataOption} |
Return the display time data for an object |
11.5 |
GetEpoch
|
GetEpoch <ScenarioPath> |
Return the current scenario epoch |
4.0 |
GetLicenses
|
GetLicenses <ApplicationPath> |
Return information about the user's licenses
|
4.2.1 |
GetLine
|
GetLine <LTObjectPath> |
Reports points in a line target. |
6.1 |
GetMapStyles_R
|
GetMapStyles_R <ScenarioPath> |
Return a list of map styles. |
6.1 |
GetMarkerList
|
GetMarkerList <ScenarioPath> |
Returns a list of available marker types |
4.2.1 |
GetNumNotes
|
GetNumNotes <ObjectPath> |
Return the number of notes currently registered for an object |
4.0 |
GetPropName
|
GetPropName <ObjectPath> {DataOption} |
Return the name of the propagator in use |
4.2 |
GetSTKVersion
|
GetSTKVersion <ApplicationPath> [Details | Platform] |
Identify the version of STK being used during the current Connect session |
10 |
GetTimePeriod
|
GetTimePeriod <ObjectPath> |
Return the current scenario time period or the start and stop times for a vehicle. |
4.0 |
GraphCreate
|
GraphCreate <ObjectPath> ({Option} <Value>)... |
Generate a graph to display or save. |
10.1 |
Graphics (Chains & Constellations) |
Graphics <ObjectPath> {ChainGfxOption} [<Parameters>] |
Set the graphics properties for chains and constellations |
10 |
Graphics (Comm) |
Graphics <CommObjectPath> {GfxType} <Parameters> |
Set the graphics properties of a receiver, transmitter or antenna |
11.4 |
Graphics (Coverage) |
Graphics <CovDefnObjectPath> {GfxType} {DisplayOption} |
Define the display of graphics for a coverage definition |
10 |
Graphics (Figure of Merit) |
Graphics <FOMObjectPath> {GfxType} <Parameters> |
Define the graphic properties for a figure of merit |
10 |
Graphics (MTO) |
Graphics <MTOObjectPath> {GfxOptions} |
Defines the global 2D Graphics attributes for a Multi-Track Object (MTO). |
6.1 |
Graphics (Radar) |
Graphics <RdrObjectPath> {GfxType} {GfxOption} [{State}] [<Parameters>] |
Set the graphics properties of a radar |
10.1 |
Graphics (Single Object Coverage) |
Graphics <ObjectPath> {Static | Animation} {On | Off} {GFXOptions} |
Set graphics options for single object coverage |
10 |
Graphics AccessIntervals (Vehicles) |
Graphics <ObjectPath> AccessIntervals {Action} [<Parameters>] |
Control the display of different graphics attributes during access |
4.1.1 |
Graphics AsyncPickReturnUnique
|
Graphics <ScenarioPath> AsyncPickReturnUnique {On | Off} |
Set flag to only return unique objects when using the Async2DPick command. |
6.1.2 |
Graphics AzElMask
|
Graphics <ObjectPath> AzElMask Type {Altitude | Range} [{AzElMaskOptions}] |
Control the display of azimuth-elevation mask graphics for a facility, place or target in the 2D Graphics window |
10 |
Graphics BackgroundImage
|
Graphics <ScenarioPath> BackgroundImage {Options} |
Set background image options for the 2D Graphics window. |
12 |
Graphics Basic (Vehicles) |
Graphics <ObjectPath> Basic {AttributeOption} {Action} |
Control the type of attributes to be used to display an object |
8.1 |
Graphics BingMapsLogo
|
Graphics <ScenarioPath> BingMapsLogo {Options} |
Specify the location of the Microsoft Bingâ„¢ Maps logo. |
10 |
Graphics Boresight (Comm) |
Graphics <ObjectPath> Boresight {On | Off} [{Color} {MarkerType}] |
Control the display of boresight graphics in the 2D Graphics window |
11.6 |
Graphics Boresight (Sensor) |
Graphics <SensorObjectPath> Boresight {On | Off} [{Color} {MarkerType}] |
Control the display of the sensor boresight in the 2D Graphics window |
11.6 |
Graphics Boundary
|
Graphics <ATObjectPath> Boundary {On | Off} |
Control the display of an area targets boundary |
4.3 |
Graphics BoundaryPts
|
Graphics <ATObjectPath> BoundaryPts {On | Off} |
Control the display of an area target's boundary |
4.3 |
Graphics BoundingRectangle
|
Graphics <ObjectPath> BoundingRectangle {On | Off} |
Toggle the display of the AreaTarget or LineTarget bounding rectangle. |
6.1 |
Graphics Centroid
|
Graphics <ATObjectPath> Centroid {On | Off} |
Display an area target's centroid |
4.2.1 |
Graphics ContourSet
|
Graphics <CommObjectPath> ContourSet {ContourOption} <Parameters> |
Control the antenna pattern resolution for contouring. |
11.4 |
Graphics Contours (Comm & Radar) |
Graphics <ObjectPath> Contours {ContourType} {ShowGfxState} {RelMaxState} |
Set generic contour options for a receiver, transmitter, radar or antenna |
11 |
Graphics CustomIntervals (Vehicles) |
Graphics <ObjectPath> CustomIntervals {Action} [<Parameters>] |
Control the display of different graphics attributes at specific time intervals during animation |
11.5 |
Graphics ElevContours
|
Graphics <ObjectPath> ElevContours {AddMethod} [<Parameters>] |
Set elevation angle contour levels for a vehicle |
10 |
Graphics ExportBlockContours
|
Graphics <FOMObjectPath> ExportBlockContours {Option} <Parameters> [{Option} <Parameters>...] |
Export the block contour graphics of a figure of merit to a texture file. |
10.1 |
Graphics ExportSmoothContours
|
Graphics <FOMObjectPath> ExportSmoothContours {Option} <Parameters> [{Option} <Parameters>...] |
Export the smooth contour graphics of a figure of merit to a texture file. |
10.1 |
Graphics ExtEphemPoints
|
Graphics <VehObjectPath> ExtEphemPoints {On | Off} |
Set the display of external ephemeris waypoints in 2d and 3d windows. |
9.0 |
Graphics FOMContours
|
Graphics <ObjectPath> FOMContours {GfxType} {ContourOption} [<Parameters>] |
Define the display of contour graphics for a figure of merit |
11 |
Graphics Fill (AreaTarget) |
Graphics <ATObjectPath> Fill {On | Off} |
Control the display of the area covered by an area target |
4.3 |
Graphics Fill (Sensor) |
Graphics <SensorObjectPath> Fill {On | Off} [{FillStyle}] |
Set the fill style for a sensor projecting to the Earth. |
6.1 |
Graphics FillTranslucency
|
Graphics <ObjectPath> FillTranslucency <Value> |
Set the percent translucency of the fill for a Sensor or AreaTarget. |
10 |
Graphics GlobalAttributes
|
Graphics <ScenarioPath> {AttributeOption} {On | Off} |
Specify whether or not a given attribute should be displayed in the 2D Graphics window |
10 |
Graphics GroundEllipse
|
Graphics <VehObjectPath> GroundEllipse <SetName> {GraphicsOptions} |
Set the graphics properties for ground ellipses on vehicles. |
6.1 |
Graphics GroundTrackCBs
|
Graphics <SatObjectPath> GroundTrackCBs Show {On | Off} (CentralBody <CBName>)...
|
Show a Satellite's ground track on other central bodies. |
8.1 |
Graphics ImageInlay
|
Graphics <ScenarioPath> ImageInlay "<FilePath>" {ImageOption} <Value> [{ImageOption} <Value>...] |
Set properties for an inlay image on a 2D Graphics window |
11.6 |
Graphics IntervalsHideShowAll
|
Graphics <VehObjectPath> IntervalsHideShowAll {On | Off} |
Control the meaning of the show flag when using graphics intervals |
4.2 |
Graphics Label
|
Graphics <ObjectPath> Label {Options} |
Control the display of object labels |
9.0 |
Graphics Legend
|
Graphics <ObjectPath> Legend {GfxType} {DisplayOption} <Value> [{DisplayOption} <Value>...] |
Display a figure of merit contours legend.* |
6.0 |
Graphics Levels (Comm & Radar) |
Graphics <CommObjectPath>
Levels {AddMethod} <Parameters> |
Set and modify the display of contour levels for a receiver, transmitter, radar or antenna |
7.1 |
Graphics Lighting
|
Graphics <ObjectPath> Lighting {LightCondition} {LightConditionOption1} <Value1> [{LightConditionOption1} <Value2>... ] |
Control the graphical display of lighting conditions for a vehicle |
4.3 |
Graphics LineStyle
|
Graphics <ObjectPath> LineStyle {LineStyle} |
Set the line style for a LineTarget, AreaTarget, Sensor or Planet. |
6.2 |
Graphics LineWidth
|
Graphics <ObjectPath> LineWidth <LineWidth> |
Set the line width for a LineTarget, AreaTarget, Sensor or Planet. |
6.2 |
Graphics Marker
|
Graphics <ObjectPath> Marker {MarkerType} ["<FilePath>" [{CustomOptions}]] |
Define a marker to represent an object in a 2D Graphics window |
11.6
|
Graphics NewPointAttributes
|
Graphics <LTObjectPath> NewPointAttributes ({AttributeOption})... |
Set the graphics attributes to be used for new points of a Line Target. |
6.1 |
Graphics NewWaypointAttributes
|
Graphics <VehObjectPath> NewWaypointAttributes ({GfxOption} <Parameter>)... |
Set 2D Graphics properties for new waypoints and external ephemeris points. |
6.1.2 |
Graphics Nightlights
|
Graphics <ScenarioPath> Nightlights {DisplayOptions} |
Set options for displaying night lights in the 2d Graphics window |
11.6 |
Graphics ObjectLine
|
Graphics <ScenarioPath> ObjectLine {Action} FromObj <TruncObjectPath1> ToObj <TruncObjectPath2> [{LineOptions}] |
Display lines connecting objects in the 2D Graphics window |
11.6 |
Graphics ObjectStateInWin
|
Graphics <ScenarioPath> ObjectStateInWin {Options} |
Control the display of objects' graphics in the 2D window. |
7.0 |
Graphics Pass2D
|
Graphics <ObjectPath> Pass2D ({LeadTrailOption} <Parameters>)... |
Set leading and trailing graphics for all types of vehicles |
9.1 |
Graphics Pattern (Comm & Radar) |
Graphics <CommObjectPath> Pattern <NumberOfPhiPoints> <MinPhi> <MaxPhi> <NumberOfThetaPoints> <MinTheta> <MaxTheta> |
Control the antenna grid size and resolution for contour graphics |
4.1.1 |
Graphics Persist
|
Graphics <SensorObjectPath> Persist {PersistOptions} |
Control the graphical display of the persistence of a sensor's footprint |
10.0.2 |
Graphics PointAttributes
|
Graphics <LTObjectPath> PointAttributes {PointSpecification} ({AttributeOption})... |
Set the graphics attributes for points of a Line Target. |
6.1 |
Graphics Points
|
Graphics <LTObjectPath> Points {On | Off} |
Toggle the display of the LineTarget points. |
6.1 |
Graphics Projection
|
Graphics <SensorObjectPath> Projection {Option} |
Set various options that affect projection of sensor field of view |
10 |
Graphics RadarCrossSection
|
Graphics <ObjectPath> RadarCrossSection {Option} <Parameters> |
Set and modify the display of Radar Cross Section (RCS) for a specified frequency. |
11.5 |
Graphics RangeContours
|
Graphics <ObjectPath> RangeContours {AddMethod} [<Parameters>] |
Define and display ground range contours in the 2D Graphics window |
10 |
Graphics RealTime
|
Graphics <ObjectPath> RealTime Edit {StateOfData} {AttributeOption} {Action} |
Control the graphics attributes displayed when using the real-time propagator |
4.1.1 |
Graphics SetAccessGfx
|
Graphics <ObjectPath> SetAccessGfx {AccessObject} {AccessGfxOptions} |
Set access graphics for an object or for all objects in a Scenario |
10 |
Graphics SetAttrType (Vehicles) |
Graphics <ObjectPath> SetAttrType {AttributeType} |
Control the type of attributes to be used to display an object |
10 |
Graphics SetColor
|
Graphics <ObjectPath> SetColor {Color} [{Item}] |
Set the color of a label, marker, ground track, swath or polygon of an object |
10 |
Graphics SetDynamicState
|
Graphics <ObjectPath> SetDynamicState IsDynamic {On | Off} |
Allow faster rendering on 2d maps if a facility, place, target position or sensor orientation is changed frequently. |
10.1 |
Graphics Show
|
Graphics <ObjectPath> Show {On | Off} |
To turn on or off the graphics display of an object. |
10 |
Graphics SmoothFillParameters
|
Graphics <ObjectPath> SmoothFillParameters {Option} |
Define the smooth fill parameters for figure of merit contour graphics. |
10.0.1 |
Graphics TimeComponents (Vehicles) |
Graphics <ObjectPath> TimeComponents {Action} [<Parameters>] |
Control the display of different graphics attributes for specific time components during animation |
10.1 |
Graphics TimeEvent
|
Graphics <SatObjectPath> TimeEvent {Action} [{EventType}] <EventParameters> |
Mark specified points of time, along a satellite's ground track, on the 2D Window. |
10 |
Graphics TurnMarker
|
Graphics <VehObjectPath> TurnMarker {State} |
Controls the display of turn markers for an aircraft, ground vehicle or ship |
4.1.1 |
Graphics WaypointAttributes
|
Graphics <VehObjectPath> WaypointAttributes {WaypointOptions} ({GfxOption} <Parameter>)... |
Set the 2D graphics properties for existing waypoints and external ephemeris points. |
10 |
Graphics WaypointTurns
|
Graphics <VehObjectPath> WaypointTurns {On | Off} |
Set the display of waypoint turn markers. |
8.0 |
Graphics Waypoints
|
Graphics <VehObjectPath> Waypoints {On | Off} |
Set the display of waypoints in 2d and 3d windows. |
8.0 |
Graphics WindowState
|
Graphics <ObjectPath> WindowState {Options} |
Control the display of object graphics in the 2D window. |
10 |
Graphics_R GetAttrType
|
Graphics_R <VehObjectPath> GetAttrType |
Return the currently active attribute type |
4.1.1 |
Graphics_R GetLabel
|
Graphics_R <ObjectPath> GetLabel |
Return object graphics label |
6.0 |
Graphics_R ImageInlay
|
Graphics_R <ScenarioPath> ImageInlay [WindowID <WinNumber>] |
Return name and display order for inlay images on a 2D Graphics window |
11.2 |
Graphics_R TimeComponents
|
Graphics_R <ObjectPath> TimeComponents {Option} |
Return information about vehicles using time components. |
10.1 |
GroundEllipse
|
GroundEllipse <VehObjectPath> {EllipseSetOptions} |
Set ground ellipse data for vehicles. |
10 |
GroundEllipse_R
|
GroundEllipse_R <VehObjectPath> {GetAllSets [IncludeEmptySets] | GetSetEllipses <SetName>} |
Retrieve ground ellipse data from vehicles. |
9.0 |
Command |
Format |
Description |
Version |
SDF
|
SDF <ApplicationPath> {Option} [<Parameters>] |
Configure STK Data Federate (SDF) servers. |
11.5 |
SDFLoad
|
SDFLoad <ApplicationPath> <Parameters> |
Load a VDF or STK file from the STK Data Federate (SDF) servers into STK. |
11.7 |
SDFSave
|
SDFSave <ApplicationPath> <ObjectPath> "<ServerFilePath>" [<Options>] |
Save or check in a VDF or STK object to the STK Data Federate (SDF) servers. |
11.7 |
SDF_RM
|
SDF_RM <ApplicationPath> {Option} |
Return information about STK Data Federate (SDF) servers and resources. |
11.5 |
SEDS
|
SEDS <ApplicationPath> {Option} [<Parameters>] |
Configure STK Enterprise Data Services (SEDS) servers. |
11.4.1 |
SEDS_RM
|
SEDS_RM <ApplicationPath> {Option} |
Return information about STK Enterprise Data Services (SEDS) servers. |
11.4.1 |
SEET GCR
|
SEET <VehiclePath> GCR {GCROptions} |
Specify SEET vehicle galactic cosmic radiation (GCR) parameters. |
10.1.1 |
SEET Graphics (Scenario) |
SEET <ScenarioPath> Graphics MagField {GfxOptions} |
Specify SEET magnetic field graphics options. |
9.1 |
SEET Graphics (Vehicle) |
SEET <VehiclePath> Graphics {MagFieldLine | SAAContour} {GfxOptions} |
Specify SEET vehicle graphics options. |
10.1.1 |
SEET MagField
|
SEET <VehiclePath> MagField {FieldOptions} |
Set geomagnetic field parameters. |
9.1 |
SEET ParticleFlux
|
SEET <VehiclePath> ParticleFlux {FluxOptions} |
Set Particle Flux parameters. |
9.1 |
SEET Radiation (Scenario) |
SEET <ScenarioPath> Radiation {RadOptions} |
Specify SEET radiation options. |
9.1 |
SEET Radiation (Vehicle) |
SEET <VehiclePath> Radiation {RadOptions} |
Specify SEET vehicle radiation options. |
10 |
SEET SAAContour
|
SEET <VehiclePath> SAAContour {SAAOptions} |
Set SAA contour parameters. |
9.1 |
SEET SEP
|
SEET <VehiclePath> SEP {SEPOptions} |
Specify SEET vehicle solar energetic particles (SEP) options. |
10.1.1 |
SEET VehTemperature
|
SEET <VehiclePath> VehTemperature {TempOptions} |
Set vehicle temperature parameters. |
9.1 |
SOC
|
SOC <ScenarioPath> {Options} <Parameters> |
Set search criteria, perform a search, and insert search results into the Scenario |
11.2 |
SOC_RM
|
SOC_RM <ScenarioPath> {Options} |
Return information needed to set up a search of the SOC |
11.2 |
Save
|
Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"]
|
Save a scenario or object within a scenario |
4.0 |
SaveAs
|
SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" |
Save a scenario or object within a scenario with a different name |
4.2 |
SaveComputedData
|
SaveComputedData <ScenarioPath> {Options} |
Save computed data (access intervals, considered times, stagelist derived data). |
12 |
SavePreferences
|
SavePreferences <ApplicationPath> {SaveOption} <Parameters> |
Set the preferences for saving object data |
9.0 |
SaveTerrainMaskDataInBinary
|
SaveTerrainMaskDataInBinary <FacObjectPath> {Yes | No}
|
Define if the AzElMask is saved in binary. |
11.6 |
SensorQuery
|
SensorQuery <SensorObjectPath> [{QueryType}] |
Return information about a sensor |
4.0.6 |
SetAccessOption
|
SetAccessOption <ObjectPath> {Whole | Any} |
Set access to use the whole object during computations. |
6.2 |
SetAccessParameters
|
SetAccessParameters <ObjectPath> ({Option} <Value>) |
Set access to use the maximum preferred time step. |
11.7 |
SetAnalysisTimePeriod
|
SetAnalysisTimePeriod <ScenarioPath> {TimeInterval} |
Establish the scenario's analysis time period |
10 |
SetAnimation
|
SetAnimation <ScenarioPath> {AnimateOption} <Parameters> |
Set values to control animation. |
10 |
SetAsDefault
|
SetAsDefault <ApplicationPath> [<ObjectPath>] |
Save the indicated object as the default |
4.2 |
SetAttitude ClearData
|
SetAttitude <ObjectPath> ClearData [{SegmentOptions}] |
Clear attitude data created using AddAttitude commands |
7.1 |
SetAttitude DataReference
|
SetAttitude <VehObjectPath> DataReference {ProfileType} <Parameters> |
Specify the reference attitude profile for incoming attitude data |
5.0.3 |
SetAttitude File
|
SetAttitude <VehObjectPath> File "<FilePath>" [<Blocking>] [{SaveFile | SaveLocally}] |
Reset attitude to read from an external attitude file |
11.5 |
SetAttitude Offset
|
SetAttitude <ObjectPath> Offset <OffsetValue> |
Reset attitude to use the specified attitude offset |
4.1.1 |
SetAttitude Profile
|
SetAttitude <ObjectPath> Profile {ProfileType} <Parameters> |
Reset attitude to use the attitude profile and offsets specified |
11 |
SetAttitude RealTime
|
SetAttitude <ObjectPath> RealTime {LookAheadMethod} [<LookAheadDuration> <LookBehindDuration> <BlockFactor>]
|
Reset attitude to use near-real-time data over a Connect socket |
4.1.1 |
SetAttitude Standard
|
SetAttitude <ObjectPath> Standard |
Reset attitude to use a standard profile type |
4.1.1 |
SetAttitude Target
|
SetAttitude <VehicleObjectPath> Target {TargetOption} [<Parameters>] |
Reset attitude to use a targeted type |
11.5 |
SetAttitude TimeOffset
|
SetAttitude <VehObjectPath> TimeOffset <OffsetValue>
|
Shift the start time for all attitude segments |
5.0.4 |
SetAzElMask (Facility, Place & Target) |
SetAzElMask <ObjectPath> {UseOption} ["<FilePath>"] |
Set the azimuth-elevation mask for a facility, place or target |
11.6 |
SetAzElMask (Sensor) |
SetAzElMask <SensorObjectPath> {UseOption} [<Parameters>] |
Set the azimuth-elevation mask for a sensor |
11.5 |
SetBoundary
|
SetBoundary <ATObjectPath> {Type} <Parameters> |
Define the perimeter of an area target |
6.2 |
SetConVersion
|
SetConVersion <ApplicationPath> <VersionNumber> |
Set the version of Connect to be used when sending and receiving commands for the current Connect session |
4.0.2 |
SetConstraint (Area & Line Targets) |
SetConstraint <ObjectPath> {ConstraintName} <Parameters> |
Set a constraint for an area target or line target |
10.0.1 |
SetConstraint (Chain or Constellation) |
SetConstraint <ObjectPath> {ConstraintName} {Parameters} |
Set a constraint for a chain or constellation |
11.6
|
SetConstraint (Comm) |
SetConstraint <ObjectPath> {ConstraintName} <Parameters> |
Set a constraint for a receiver, transmitter or antenna |
11.4 |
SetConstraint (EOIR) |
SetConstraint <SensorObjectPath> {ConstraintName} <Parameters> |
Set an EOIR constraint for a sensor |
9.2.1 |
SetConstraint (Facility, Place & Target) |
SetConstraint <ObjectPath> {ConstraintName} <Parameters> |
Set a constraint for a facility, place or target |
11.5 |
SetConstraint (Planets & Stars) |
SetConstraint <ObjectPath> {ConstraintName} {State} |
Set a constraint for a planet or star |
5.0.3 |
SetConstraint (Radar) |
SetConstraint <RdrObjectPath> {ConstraintName} <Parameters> |
Set constraints for a radar system |
10.1 |
SetConstraint (SEET) |
SetConstraint <ObjectPath> {ConstraintName} <Parameters> |
Set a SEET constraint for a vehicle |
9.1 |
SetConstraint (Sensor) |
SetConstraint <SensorObjectPath> {ConstraintName} <Parameters> |
Set a constraint for a sensor |
11.3 |
SetConstraint (Vehicles) |
SetConstraint <ObjectPath> {ConstraintName} <Parameters> |
Set a constraint for a vehicle |
11.6
|
SetConstraintOptions
|
SetConstraintOptions <ObjectPath> {ConstraintName} {Options} |
Set constraint options for an object's active constraints. |
9.2.2 |
SetDefaultDir
|
SetDefaultDir <ApplicationPath> "<NewDirectoryPath>" |
Set the current default directory path |
4.0.5 |
SetDescription
|
SetDescription <ObjectPath> {Type} [{Option}] "<Description>" |
Set the long or short description of a scenario or object |
6.2 |
SetEpoch
|
SetEpoch <ScenarioPath> {"<EpochTime>" | UseAnalysisStartTime} |
Set the scenario epoch |
9.0 |
SetGreatArcStart
|
SetGreatArcStart <ObjectPath> {TimeValue} |
Set the start time for an aircraft, ground vehicle or ship |
10 |
SetHeightAboveGround
|
SetHeightAboveGround <ObjectPath> <Height> |
Set the height above ground of a facility, place or target. |
10 |
SetInterplanetaryMode
|
SetInterplanetaryMode <ApplicationPath> {On | Off} |
Control the ability to use planetary options. |
9.0 |
SetLifetime
|
SetLifetime <SatObjectPath> {LifeOption} <Value> |
Set parameters for lifetime calculations |
11.6
11.4 |
SetLightingMaxStep
|
SetLightingMaxStep <ObjectPath> <Duration> |
Sets the maximum step to take when computing lighting times when using terrain (or when
using an AzEl mask in the case of Facility/Place/Target). |
12 |
SetLine
|
SetLine <LTObjectPath> [{PointType}] <NumPoints> {PointDefn}... |
Defines the points of a line target. |
6.2 |
SetLineAnchor
|
SetLineAnchor <LTObjectPath> {AnchorOption} |
Set the anchor point for a LineTarget |
6.2 |
SetMass (Satellites) |
SetMass <SatObjectPath> {DefineOption} <Parameters> |
Set a satellite's mass |
4.1 |
SetPassNumber (Satellites) |
SetPassNumber <SatObjectPath> <PassNumber> |
Initialize the pass numbering for a satellite |
4.2 |
SetPathNumber (Satellites) |
SetPathNumber <SatObjectPath> <PathNumber> <RepeatCount> |
Initialize the numbering of the paths within a repeating ground track cycle for a satellite |
4.2 |
SetPosition (Facility, Place, Target & Area Target) |
SetPosition <ObjectPath> [{Type}] {CoordType} <Parameters> |
Set the position of a facility, place, target or area target |
10 |
SetPosition (Vehicles) |
SetPosition <ObjectPath> {PositionType} {TimeValue} <PositionData> |
Set the position of a vehicle |
10 |
SetPosition DataReference
|
SetPosition <ObjectPath> DataReference "<TruncObjectPath> <CrdnName>" |
Specify the reference coordinate system for incoming ephemeris data. |
5.0 |
SetPositionCov
|
SetPositionCov <VehObjectPath> [{PositionType}] {TimeValue} [<PositionData>] {CovarianceType} <CovarianceData> |
Set position, velocity and position covariance data |
10 |
SetPreferences
|
SetPreferences <ApplicationPath> {Type} {Options} |
Set your STK preferences. |
11.4 |
SetPropSpecific
|
SetPropSpecific <SatObjectPath> {PropOption} <Parameter>
|
Set propagator specific data for a satellite. |
9.0 |
SetPropagator File
|
SetPropagator <ObjectPath> File {Propagator} "<FilePath>" [{NoProp | {TimeInterval}}]
|
Define a vehicle (any type) using an external file |
11.5 |
SetPropagator GreatArc
|
SetPropagator <ObjectPath> GreatArc
|
Set the propagator of a great arc vehicle. |
7.0 |
SetPropagator MissionModeler
|
SetPropagator <AircraftObjPath> MissionModeler
|
Set the propagator of an aircraft to MissionModeler |
7.0 |
SetPropagatorDefaults
|
SetPropagatorDefaults <ApplicationPath> {Propagator} {PropOptions}
|
Set default values for SGP4 and GPS propagators. |
9.0 |
SetResolution
|
SetResolution <SensorObjectPath> {ResolutionOption} <Value> |
Set resolution properties for a sensor |
4.0.2 |
SetSGP4Prop
|
SetSGP4Prop <SatObjectPath> {Routine} |
Set the routine for an SGP4 propagator |
5.0.3 |
SetState
|
SetState <VehiclePath> {Method} <Parameters>
|
Set the state of a vehicle using propagator, coordinates or file. |
10 |
SetState (Missile) |
SetState <MissileObjectPath> {CoordinateType} TwoBody {TimeInterval} <StepSize> {CoordSystem} "<OrbitEpoch>" <CoordTypeParameters> ["<CoordEpoch>"] |
Set the trajectory of a missile using the TwoBody propagator. |
10 |
SetState 11Parameter
|
SetState <SatObjectPath> 11Parameter <Options> |
Set the orbit state of a satellite from an 11-Parameter file. |
11.5 |
SetState Cartesian
|
SetState <VehObjectPath> Cartesian {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <X> <Y> <Z> <vX> <vY> <vZ> ["<CoordEpoch>"] |
Set the state of a satellite or missile using Cartesian coordinates |
10.1 |
SetState Classical
|
SetState <VehObjectPath> Classical {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <SemiMajorAxis> <Eccentricity> <Inclination> <ArgOfPerigee> <RAAN> <MeanAnom> ["<CoordEpoch>"] |
Set the orbit state of a satellite or missile using classical coordinates |
10.1 |
SetState Equi
|
SetState <VehObjectPath> Equi {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <SemimajorAxis> <h> <k> <p> <q> <MeanLon> {Retrograde | Posigrade} ["<CoordEpoch>"] |
Set the orbit state of a satellite or missile using equinoctial coordinates |
10.1 |
SetState FromFile
|
SetState <VehObjectPath> FromFile "<FilePath>" [{Options}] |
Set the path of a vehicle from an external ephemeris file |
11.5 |
SetState GPS
|
SetState <SatObjectPath> GPS <PRN> [{SetStateOption} <Value> ...] |
Set the orbit state of a satellite from a GPS file. |
11.5 |
SetState MixedSpherical
|
SetState <VehObjectPath> MixedSpherical {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <Longitude> <GeodeticLatitude> <Altitude> <HorizontalFlightPathAngle> <FlightPathAzimuth> <Velocity> ["<CoordEpoch>"] |
Set the orbit state of a satellite or missile using mixed spherical coordinates |
10.1 |
SetState SGP4 (Satellites) |
SetState <SatObjectPath> SGP4 {NoProp | {TimeInterval}} <StepSize> <SSCNumber>
TLESource {Automatic | DefineElements} [<Parameters>]
|
Set the orbit state of a satellite and propagate an SGP4 orbit |
11.5 |
SetState SP3
|
SetState <SatObjectPath> SP3 <Options> |
Set the orbit state of a satellite from an SP3 file. |
11.5 |
SetState SPICE
|
SetState <SatObjectPath> SPICE <Options> |
Set the orbit state of a satellite from an SPICE file. |
11.5 |
SetState SimpleAscent (Launch Vehicle) |
SetState <LVObjectPath> SimpleAscent {StartTime} [{StopTime}] <StepSize> {Geodetic | Geocentric} <LaunchLat> <LaunchLon> {<LaunchAlt> | <LaunchRadius>} <BurnoutVelocity> <BurnoutLat> <BurnoutLon> {<BurnoutAlt> | <BurnoutRadius>} [NoProp] |
Set the trajectory of a launch vehicle |
10.1 |
SetState Spherical
|
SetState <VehObjectPath> Spherical {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <RightAscension> <Declination> <Radius> <HorizontalFlightPathAngle> <FlightPathAzimuth> <Velocity> ["<CoordEpoch>"] |
Set the orbit state of a satellite or missile using spherical coordinates |
10.1 |
SetState TLE (Satellites) |
SetState <SatObjectPath> TLE "<TLECard1>" "<TLECard2>" [{Options}] |
Set the orbit state of a satellite using a two-line element set. |
10.1 |
SetStateIgnoreCB
|
SetStateIgnoreCB <SatObjectPath> {ElementSetType} {Parameters} |
Set the orbit state of a vehicle, ignoring propagation intersections with the central body. |
11.1.1 |
SetSwath
|
SetSwath <SensorObjectPath> {Options} |
Set the properties of a Sensor Swath. |
10 |
SetTerrainNormal
|
SetTerrainNormal <ObjectPath> {SurfaceNormal | Manual {Option} <Parameters>} |
Set the direction perpendicular to the local terrain for a facility, place or target. |
10 |
ShowBrowser
|
ShowBrowser <ApplicationPath> |
Show the Object Browser in STK. |
9.0 |
ShowNames
|
ShowNames <ScenarioPath> [SubObjects [<ParentPath>]] [Class <ClassName>] |
Identify the subobjects of an object or all objects of a certain type |
10.1 |
SoftVTR2D
|
SoftVTR2D <ScenarioPath> {SoftVTROption} <Value> [{SoftVTROption} <Value>...] |
Control soft video tape recording features for a 2D Graphics window (Deprecated Command) |
11.5 |
SoftVTR2D_R
|
SoftVTR2D_R <ScenarioPath> {Options} |
Return information about Soft VTR settings (Deprecated Command) |
11.5 |
SoftVTR3D
|
SoftVTR3D <ScenarioPath> {SoftVTROptions} |
Control soft video tape recording features for a 3D window (Deprecated Command) |
11.5 |
SpatialTool
|
SpatialTool <ScenarioPath> {Options} |
Define volumes and elements used in constructing them, including templates. |
11.5 |
SpatialTool Spatial Calculation
|
SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Calculation | Spatial CalculationTemplate} <Spatial CalculationName> [{Spatial CalculationType} <Spatial CalculationTypeParams>] |
Define and modify Spatial Calculation components and templates. |
11.5 |
SpatialTool Spatial Condition
|
SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Condition | Spatial ConditionTemplate} <Spatial ConditionName> [{Spatial ConditionType} <Spatial ConditionTypeParams>] |
Define and modify Spatial Condition components and templates. |
11.2 |
SpatialTool Volume Grid
|
SpatialTool <ScenarioPath> <ParentObject> {Action} {Volume Grid | Volume GridTemplate} <Volume GridName> [{Volume GridType} <Volume GridTypeParams>] |
Define and modify Volume Grid components and templates. |
11 |
SpatialTool_R
|
SpatialTool_R <ScenarioPath> {Option} [<Parameters>] |
Return information about Spatial components. |
11 |
SpatialTool_RM
|
SpatialTool_RM <ScenarioPath> {Option} [<Parameters>] |
Return information about SpatialTool components. |
11 |
StarData_RM
|
StarData_RM <ScenarioPath> |
Return data about stars |
9.2.1 |
StopWatch
|
StopWatch <ApplicationPath> {Start | Reset}
|
Start or reset a counter to time commands |
4.0.5 |
StopWatchGet
|
StopWatchGet <ApplicationPath> {Stop | Split} [{TimeUnits}] |
Stop the StopWatch counter and return the time or return split times without stopping the counter |
4.0.5 |
SubObjUnload
|
SubObjUnload <ObjectPath> |
Unload all subobjects of a scenario or object |
4.0 |
Surveillance
|
Surveillance <ObjectPath> {SurveillanceOptions} <Parameters> |
Set surveillance properties for an object |
10 |
Swath (Vehicles) |
Swath <ObjectPath> {Type} <Value> [{DisplayOption}] |
Calculate and display a vehicle's swath |
8.1 |
Swath RemoveAll (Sensor) |
Swath <SensorObjectPath> RemoveAll |
Remove the display of all sensor swath |
4.2.1 |
Command |
Format |
Description |
Version |
TE_AdditionalData
|
TE_AdditionalData <ScenarioPath> Add File "<FileName>" Ownship "<OwnshipName>"
TE_AdditionalData <ScenarioPath> Delete SourcePath "<FilePath>" |
Import Additional Data |
11.7 |
TE_AnalysisObject
|
TE_AnalysisObject <ScenarioPath> Add {<Parameters>}
TE_AnalysisObject <ScenarioPath> Delete Ownship "<OwnshipName>" SourcePath "<FilePath>" |
Import an Ownship data file. |
12 |
TE_AssociatedObject
|
TE_AssociatedObject <ScenarioPath> Add {<Parameters>}
TE_AssociatedObject <ScenarioPath> Delete|Reload Ownship "<OwnshipName>" SourcePath "<FilePath>" |
Import an Associated Object data file for a known ownship |
12 |
TE_Contours
|
TE_Contours <ObjectPath> {Add | Modify} Name "<Name>" AnalysisObject "<Name>" [Time Constraint "<Value>"] {Offset OffsetHoriz | OffsetX OffsetY OffsetZ OffsetFrame}[LineWidth "<Value>"]{Intervals | Levels} <Parameters> |
Create a contour to color the data. |
11.7.1 |
TE_DataDisplay
|
TE_DataDisplay <ObjectPath> {Add | Modify} Name "<Name>" AnalysisObject "<Name>" {Interval | Numeric} <Parameters> |
Create a contour to color the data. |
11.7.1 |
TE_DirectMops
|
TE_DirectMops <objectPath> {Add, Delete, Modify, Save, Execute} Name <value> AnalysisObject <value> {parameters} |
Generate, Delete and Execute a DirectMops workflow for T&E Toolkit. |
11.7.1 |
TE_Graph
|
TE_Graph <ObjectPath> {Add | Save | Delete | Modify | Refresh} Name "<Name>" AnalysisObject "<Name>" {GraphXY | Multigraph | ColorLine} <Parameters> |
Create a contour to color the data. |
12 |
TE_LinkLine
|
TE_LinkLine <ObjectPath> Add | Modify Name "<Name>" AnalysisObject "<Name>" <Parameters> |
Create a link line in T&E. |
11.7.1 |
TE_Mapping
|
TE_Mapping <ObjectPath> Import File "<FilePath>" |
Load a *.tedm file into T&E. |
11.6 |
TE_QuickLooks
|
TE_QuickLooks <ScenarioPath> {Create | Set | Graph | GraphMulti | GraphXY | LinkLine | Vector | Angle | Plane} <Parameters> |
Generate and modify graphics for QuickLooks |
12 |
TE_SegmentDefinition
|
TE_SegmentDefinition <ScenarioPath> {Add | Import} <Parameters> |
Create a time segment definition. |
11.5 |
TE_SensorQuickLooks
|
TE_SensorQuickLooks <ScenarioPath> {Action} From <SensorName> To <TargetName> {Options} |
Create, graph or delete a sensor quick look pairing. |
11.6 |
TE_TimeComponent
|
TE_TimeComponent <ObjectPath> {Type} Name "<Name>" AnalysisObject "<Name>" <Parameters> |
Create one of four types of Time Components. |
11.6 |
TE_Track
|
TE_Track <ScenarioPath> {Add | Promote | Demote | Point | Label | Filter} <Parameters> |
Add or promote a Track |
11.7.1 |
TE_TrackComparison
|
TE_TrackComparison <ScenarioPath> {Add | Export} <Parameters> |
Generate a Track comparison |
11.5 |
TE_TrackComparisonCalculator_RM
|
TE_TrackComparisonCalculator_RM <ScenarioPath> Name <TrackName> [{Filters}] |
Return information for a Track comparison |
11.3 |
TE_TrackTraceability_RM
|
TE_TrackTraceability_RM <ScenarioPath> Name "<TrackName>" [ID "<PointID>"] |
Retrieve Track traceability information |
11.3 |
TE_Vector
|
TE_Vector <ObjectPath> Add Name "<Name>" AnalysisObject "<Name>" Mapping "<Name>" PointPath "<Name>" <Parameters> |
Generate a vector for T&E. |
11.6 |
TE_Waypoint
|
TE_Waypoint * Create AnalysisObject <Value> Order <Parameter>
TE_Waypoint * Save AnalysisObject<Value> File <Parameter> |
Create or Save waypoints for Aviator aircraft in STK. |
11.7 |
TLEFileOptions
|
TLEFileOptions <SatObjectPath> (AddFile "<FilePath>")...
|
Add TLE files to SGP4 vehicles |
11.5 |
TLESwitchMethod
|
TLESwitchMethod <SatObjectPath> {Epoch | Midpoint | TCA | Override "<OverrideTime>" | Disable} [<ElSetNumber>]
|
Set the TLE switch method for SGP4 vehicles |
9.0 |
Terrain
|
Terrain <ScenarioPath> {Action} <Parameters> |
Add or remove terrain data to be used in STK calculations |
11 |
TerrainServer
|
TerrainServer <ApplicationPath> <Parameters> |
Specify a terrain server to be used in STK calculations |
11.7 |
TerrainServer_RM
|
TerrainServer_RM <ApplicationPath> {Option} |
To get information about the terrain server being used in STK calculations |
11.7 |
Terrain_RM
|
Terrain_RM <ScenarioPath> TerrainServer {Option} |
Return information about the Terrain Server. |
11 |
TimeTool
|
TimeTool <ScenarioPath> {Options} |
Define components defining instances or intervals of time. |
11.5 |
TimeTool Collection of Interval Lists
|
TimeTool <ScenarioPath> <ParentObject> {Action} {"Collection of Interval Lists" | "Collection of Interval ListsTemplate"} <ComponentName> [{CollectionOfIntervalListsType} <TypeParams>] |
Define and modify Collection of Interval Lists components and templates. |
10.1 |
TimeTool Interval
|
TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] |
Define and modify Interval components and templates. |
11.3 |
TimeTool Interval List
|
TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] |
Define and modify Interval List components and templates. |
11.5 |
TimeTool Time Array
|
TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] |
Define and modify Time Array components and templates. |
11.7.1 |
TimeTool Time Instant
|
TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] |
Define and modify Time Instant components and templates. |
10 |
TimeTool_R
|
TimeTool_R <ScenarioPath> {Option} [<Parameters>] |
Return information about TimeTool components. |
10 |
TimeTool_RM
|
TimeTool_RM <ScenarioPath> {Option} [<Parameters>] |
Return information about TimeTool components. |
10.1 |
Timeline
|
Timeline <ScenarioPath> {Option} <Parameters> |
Define and manage the Timeline in STK |
10.1 |
Track
|
Track <MTOObjectPath> {TrackOption} |
Define a track in a Multi-Track Object (MTO). |
11.6 |
Track2d
|
Track2d <MTOObjectPath> {TrackOption} |
Defines 2D Graphics of tracks for a Multi-Track Object (MTO). |
10.1 |
Track3d
|
Track3d <MTOObjectPath> {TrackOption} |
Defines 3D Graphics of tracks for a Multi-Track Object (MTO). |
11.6
|
Transmitter
|
Transmitter <XmObjectPath> {Option} <AttributePath> [<Value>] [<Unit>] |
Set, add and remove properties for a transmitter. |
10 |
Transmitter_RM
|
Transmitter_RM <ObjectPath> GetValue [<AttributePath>] |
Get information about a transmitter's properties. |
10 |
Command |
Format |
Description |
Version |
VO 3DTiles
|
VO <ScenarioPath> 3DTiles {AddTileset | RemoveTileset} {Options} |
Add or remove a 3DTiles tileset for display in the 3D Graphics window. |
11.7 |
VO AOULabelSwapDist
|
VO <ObjectPath> AOULabelSwapDist {<Value> | All | ModelLabel | MarkerLabel | Marker | Point} |
Set label swap distance for a vehicle's AOU. |
8.0 |
VO AccessText
|
VO <ScenarioPath> AccessText {AccTextOption} <Parameters> [WindowID <WinNumber>] |
Define the display of access text in the 3D Graphics window |
6.1 |
VO AddArticulation
|
VO <ObjectPath> AddArticulation {ArticulateOptions} |
Adds an articulation to the given model. |
10 |
VO AdvCATAttributes
|
VO <AdvCATObjPath> AdvCATAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] |
Set 3D graphics for an advanced CAT object |
10 |
VO Annotation
|
VO <ScenarioPath> Annotation {AnnotationAction} <Parameters> |
Control the display of annotations in the 3D window |
11.6
|
VO Annotation DataDisplayArea
|
VO <ScenarioPath> Annotation DataDisplayArea {AnnotationOption} |
Set up the data display area on a 3d window. |
6.2 |
VO Annotation Declutter
|
VO <ScenarioPath> Annotation Declutter {On | Off} |
Declutter text annotations in 3D windows |
9.2.2 |
VO Annotation Frame
|
VO <ScenarioPath> Annotation Frame {AnnotationOption} <Parameters> |
Display the currently selected viewer reference frame in a 3D window |
6.2 |
VO Annotation Selection
|
VO <ScenarioPath> Annotation Selection {AnnotationOption} <Parameters> |
Enable display of an object label or information about any point in the 3D Graphics window by double-clicking on it with the mouse.
|
6.2 |
VO Annotation Time
|
VO <ScenarioPath> Annotation Time {AnnotationOption} <Parameters> |
Display the time in a 3D window |
5.0 |
VO Annotation ViewerPos
|
VO * Annotation ViewerPos {AnnotationOption} <Parameters> |
Control the display properties of the viewer position annotation |
6.2 |
VO Area
|
VO <ObjectPath> Area {AreaOption} <Parameters> |
Calculate the area of a model |
10 |
VO Articulate
|
VO <ObjectPath> Articulate "<StartTime>" <Duration> <ArticName> <TransformationName> <BeginningArticValue> <EndArticValue> |
Articulate the appendages of a 3D model while an animation is in progress |
4.1.1 |
VO ArticulationFile
|
VO <ObjectPath> ArticulationFile <Options> |
Controls the articulation file used for 3D model articulations. |
11.6 |
VO AttCovAttributes
|
VO <AttCovObjectPath> AttCovAttributes {Show {On | Off} | {AttCovOptions}} |
Display 3D coverage graphics for an attitude coverage object |
11.1.1 |
VO AttFOMAttributes
|
VO <AttFOMObjectPath> AttFOMAttributes {Show {On | Off} | {AttFOMOptions}} |
Define 3D graphics for an attitude coverage figure of merit object |
10 |
VO AttFOMContours
|
VO <AttFOMObjectPath> AttFOMContours {GfxType} {ContourOption} [<Parameters>] |
Display 3D contour graphics for an attitude figure of merit |
10 |
VO AttFOMLegend
|
VO <AttFOMObjectPath> AttFOMLegend {GfxType} {DisplayOption1} <Value> [{DisplayOption2} <Value> ...] |
Display the Attitude Coverage contours legend. |
6.1 |
VO AttitudeView
|
VO <ObjectPath> AttitudeView {AttitudeViewOption} <Parameters> |
Define and display an attitude sphere for a vehicle, facility, place, target or sensor. |
10 |
VO Attributes (Scenario) |
VO <ScenarioPath> Attributes {AttributeOption} <Parameters> [<WinNumber>] |
Set the attributes of a 3D Graphics window |
11.6
|
VO Attributes (Star) |
VO <StarPath> Attributes {AttributeOption} <Parameters> |
Set the 3D attributes of a Star object |
10.1 |
VO AzElMask
|
VO <ObjectPath> AzElMask [Type {Altitude | Range}] {DisplayOption} <Value> [{DisplayOption} <Value>...] |
Define the display of an objects azimuth elevation mask in the 3D Graphics window |
8.0 |
VO AzElMaskTool
|
VO <SensorObjectPath> AzElMaskTool {AzElOption} |
Generate static body masking files (.bmsk), which are used to restrict visibility to a sensor. |
11.6
|
VO BearingBox
|
VO <ObjectPath> BearingBox {Keyword} <Value> [{Keyword} <Value>...] |
Define a volume, relative to a bearing from the North, around an object.
|
10.1 |
VO BearingEllipse
|
VO <ObjectPath> BearingEllipse {Keyword} <Value> [{Keyword} <Value>...] |
Define an ellipse, relative to a bearing from the North, around an object.
|
10.1 |
VO BorderWall
|
VO <ObjectPath> BorderWall {BorderWallOption} <Value> [{BorderWallOption} <Value>...] |
Define the boundary wall of an area target, or the border wall of range rings of a facility, place, target or vehicle. |
10 |
VO Boresight (Comm) |
VO <ObjectPath> Boresight {On | Off} |
Control the display of boresight graphics in the 3D Graphics window |
11.4 |
VO Boresight (Sensor) |
VO <SensorObjectPath> Boresight {On | Off} |
Control the display of the sensor boresight |
4.2.1 |
VO CameraControl
|
VO <ScenarioPath> CameraControl {CameraOptions} |
Set parameters for controlling a camera path.
|
10 |
VO Celestial
|
VO <ScenarioPath> Celestial {Sun | Moon | Stars} {Options}
|
Define the graphical display of the sun, moon, and celestial sphere in the 3D Graphics window |
11.6
|
VO CentralBody
|
VO <ScenarioPath> CentralBody <CBName> [<WinNumber>] |
Set the central body displayed in a 3d window. |
6.0 |
VO Clipping
|
VO <ScenarioPath> Clipping {ClipType} <Distance> <WinNumber> |
Set the clipping planes for the view in the 3D window |
4.1.1 |
VO Compass
|
VO * Compass ({CompassOption} <value>)... |
Add a 3D Compass. |
9.1 |
VO Contours
|
VO <ObjectPath> Contours {On | Off} |
Display contour levels in a 3D window for Comm and Radar objects. |
11.4 |
VO ControlBox
|
VO <VehObjectPath> ControlBox {Keyword} <Value> [{Keyword} <Value>...] |
Define a volume around an object that moves with the object.
|
10 |
VO CovAttributes
|
VO <ObjectPath> CovAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] |
Display 3D coverage graphics for a coverage definition object |
11.1.1 |
VO CovarPointContours
|
VO <VehObjectPath> CovarPointContours {CovarOption} <Parameters> |
Define the display of covariance pointing contours |
10 |
VO Covariance
|
VO <VehObjectPath> Covariance {CovarOption} <Parameters> |
Set or modify Covariance graphics properties (Deprecated Command) |
11.7
|
VO CreateMarker
|
VO <ObjectPath> CreateMarker MarkerType {MultiImage | MultiFont} KeyName "<KeyName>"
[{MarkerOptions}] {TypeSpecificOptions} |
Create a textured marker from multiple images or create a marker from multiple fonts. |
8.0 |
VO Declutter
|
VO <ScenarioPath> Declutter {DeclutterOption} <DeclutterValue> [{DeclutterOption} <DeclutterValue>...] |
Reposition the labels on objects that are close together so they don't obstruct one another. |
7.0 |
VO DeleteStoredView
|
VO <ScenarioPath> DeleteStoredView "<ViewName>" [<WinNumber>]
|
Delete the specified stored view from the selected 3D window. |
6.2 |
VO DestroyMarker
|
VO <ObjectPath> DestroyMarker MarkerType {MultiImage | MultiFont} KeyName <KeyName> |
Delete a textured marker or multi-font marker created using the VO CreateMarker command. |
6.1 |
VO DisableViewErrMsgs
|
VO <ScenarioPath> DisableViewErrMsgs {Yes | No} |
Turn on or off the 3D Graphics View error messages. |
11.3 |
VO DrawRouteOnSurface
|
VO <ObjectPath> DrawRouteOnSurface {On | Off} |
Set how the route is drawn for a ground vehicle or a ship. |
9.2 |
VO DynDataText
|
VO <ObjectPath> DynDataText {DynDataTextOption} <Parameters> [{DisplayOption} <Value>] [WindowID <WinNumber>] |
Control the display of dynamic data text reports in the 3D window |
11.7
|
VO EarthShapeModel
|
VO <ScenarioPath> EarthShapeModel {WGS84 | MSL} |
Show the globe in VO as the MSL surface or WGS84. |
7.0 |
VO ElevContours
|
VO <ObjectPath> ElevContours {Options} |
Display elevation angle contour levels, for vehicles, in a 3D window |
6.2 |
VO Ellipsoid
|
VO <VehObjectPath> Ellipsoid {Keyword} <Value> [{Keyword} <Value>...] |
Define an ellipsoid around an object that moves with the object.
|
10 |
VO EphemDropLines
|
VO <VehObjectPath> EphemDropLines Type {WGS84 | Terrain | MSL} {DropLineOption} <Value> [{DropLineOption} <Value>...] |
Display Vehicle ephemeris drop lines. |
8.0 |
VO FOMAttributes
|
VO <ObjectPath> FOMAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] |
Display 3D coverage graphics for a figure of merit object |
10 |
VO Fill
|
VO <ObjectPath> Fill {On | Off} |
Set the fill option to be used on an area target or a sensor |
6.1 |
VO FillGranularity
|
VO <ObjectPath> FillGranularity <Value> |
Set the granularity to be used when filling an area target. |
7.1 |
VO FillTranslucency
|
VO <SensorObjectPath> FillTranslucency <TranslucencyValue> |
Set the translucency of a sensor's pattern as displayed on the central body in the 3D Graphics window. |
6.1 |
VO Fonts
|
VO <ScenarioPath> Fonts [{Small | Medium | Large}] {FontOptions} |
Set the font styles to be used on the 3D Graphics window |
9.1 |
VO Globe
|
VO <ScenarioPath> Globe {GlobeOption} <Value> |
Control the appearance of the central body in a 3D Graphics window |
11.2 |
VO GlobeDetails
|
VO <ScenarioPath> GlobeDetails {DetailOption} <DetailParams> [WindowID <WinNumber>]
|
Add details to the globe in the VO window |
6.2 |
VO Grids
|
VO <ScenarioPath> Grids {GridType} {DisplayOption} <Value> |
Control the display of celestial and space grids in the 3D window |
6.0 |
VO GroundMarker (Vehicles) |
VO <ObjectPath> GroundMarker {MarkerOption} <Parameters> |
Define the display of markers representing vehicles in the 3D window |
6.0 |
VO ImageSetDef
|
VO <ScenarioPath> ImageSetDef {Action} {ImageSetOptions} |
Define an image set. |
10 |
VO InitializeSolarPanelsToSun
|
VO <ObjectPath> InitializeSolarPanelsToSun Enable {Yes | No}
|
Change the default setting for solar panel pointing. |
6.2 |
VO KML
|
VO <ScenarioPath> KML {KMLOption} <Parameters> [WindowID <WinNumber>] |
Manipulate KML files in the 3D Window. |
9.2 |
VO LabelLOD
|
VO <ObjectPath> LabelLOD {LODOption} <Value> [{LODOption} <Value>...] |
Define the level of detail for displaying an area or line target label |
6.0 |
VO LabelOffsetInPixels
|
VO <ObjectPath> LabelOffsetInPixels {On | Off} |
Offset an object label in pixel coordinates |
5.0.4 |
VO LabelXYZ
|
VO <ObjectPath> LabelXYZ <XValue> <YValue> <ZValue> |
Specify the position of an object label offset |
5.0.4 |
VO LevelOfDetail
|
VO <ScenarioPath> LevelOfDetail {Terrain | GlobeTexture} {Increase | Decrease} [WindowID <WinNumber>] |
Control the level of terrain and globe texture detail in the 3D graphics window. |
8.0 |
VO LightSource
|
VO <ScenarioPath> LightSource {Add | Delete | Modify | DeleteAll} [{LightOption} <Parameter>]...
|
Add a new light source |
9.0 |
VO Lighting
|
VO <ScenarioPath> Lighting {LightOption} [<Parameter>]
|
Control the lighting level in a 3D window |
11.7 |
VO LineOfBearing
|
VO <ObjectPath> LineOfBearing {Keyword} <Value> [{Keyword} <Value>...] |
Define an Line of Bearing which is drawn from an origin in the direction of a bearing.
|
10.1 |
VO LineWall
|
VO <LTObjectPath> LineWall {LineWallOption} <Value> [{LineWallOption} <Value>...] |
Define the wall of a line target |
8.0 |
VO MTOAttributes
|
VO <MTOObjectPath> MTOAttributes {VOOptions} |
Defines global 3D Graphics attributes for a Multi-Track Object (MTO). |
7.0 |
VO Marker
|
VO <ObjectPath> Marker ({MarkerOption} <value>)... |
Define the display of markers representing objects in the 3D window |
11.6
|
VO Model
|
VO <ObjectPath> Model {Option1} <Value1> [{Option2} <Value2>]... |
Assign a model to a facility, place, target or vehicle (any type) |
11.5 |
VO ModelDetail
|
VO <ObjectPath> ModelDetail {On | Off | Set} [{LevelOption} <value>]... |
Assign a level of detail to a model |
6.1.2 |
VO ModelList
|
VO <ObjectPath> ModelList {ModelOption} [<Parameters>] |
Set up a model list to be used during animation |
11.6
|
VO ModelOffset
|
VO <ObjectPath> ModelOffset {OffsetOption} {On | Off} [<X> <Y> <Z>] |
Assign a position offset to a model |
4.2 |
VO ModelPointing
|
VO <ObjectPath> ModelPointing "<AttachPoint>" {ModelPointOption} <Value> |
Point parts of a model representing a facility, place, target or vehicle toward another object |
11.6
|
VO NewWaypointAttributes
|
VO <VehObjectPath> NewWaypointAttributes ({GfxOption} <Parameter>)... |
Set the 3D Graphics properties for new waypoints and external ephemeris points. |
5.0.4 |
VO ObjectLine
|
VO <ScenarioPath> ObjectLine {Action} {FromObj <TruncObjectPath1>} {ToObj <TruncObjectPath2>} [{LineOptions}] |
Display lines connecting objects in the 3D Graphics window |
11.6
|
VO ObjectLineAttachPt
|
VO <ObjectPath> ObjectLineAttachPt {Options} |
Set ObjectLine attach points. |
7.1 |
VO ObjectStateInWin
|
VO <ScenarioPath> ObjectStateInWin {Options} |
Control the display of object graphics in the 3D window. |
7.0 |
VO Obscuration
|
VO <SensorObjectPath> Obscuration {ObscurationOption} <Parameters> |
Set sensor obscuration parameters and compute sensor obscuration |
10.1 |
VO OpenGLInitParms
|
VO <ApplicationPath> OpenGLInitParms {Options} <Parameters> |
Provide support for advanced 3D viewing options |
11.5 |
VO OrbitSystem
|
VO <VehObjectPath> OrbitSystem {Action} {Options} |
Set the frame of reference for a vehicle's orbit or trajectory. |
11.1 |
VO Overlay
|
VO <ScenarioPath> Overlay {Action} "<FilePath>" [{OverlayOption} <Value>] |
Control the display and placement of overlay images in a 3D window. |
11.6
|
VO Pass3D
|
VO <ObjectPath> Pass3D {LeadTrailOption} <Parameters> |
Set leading and trailing graphics in a 3D window for all types of vehicles |
9.0 |
VO PersistPartialCBIntersectProjLines
|
VO <SensorObjectPath> PersistPartialCBIntersectProjLines {On | Off} |
Control the display of the persistance of lines intersecting a central body. |
9.1 |
VO PersistSpaceProjLines
|
VO <SensorObjectPath> PersistSpaceProjLines {On | Off} |
Control the display of the persistance of projected lines. |
9.1 |
VO PixelAspectRatio
|
VO <ScenarioPath> PixelAspectRatio Value <Value> [WindowID <WinNumber>]
|
Use to control the pixel aspect ratio while recording frames.
|
6.1 |
VO Point
|
VO <ObjectPath> Point {PointOptions} |
Set Point attributes for Vehicles and Facilities. |
6.1.2 |
VO PosDropLine
|
VO <VehObjectPath> PosDropLine Type {WGS84 | Terrain | MSL} {DropLineOption} <Value> [{DropLineOption} <Value>...] |
Display Vehicle position drop lines. |
8.0 |
VO Position Covariance
|
VO <VehObjectPath> PositionCovariance {CovarOption} <Parameters> |
Set or modify Position Covariance graphics properties |
11.7 |
VO Primitive
|
VO <ScenarioPath> Primitive {Add | Modify | Delete | Import | Export} {PrimitiveID} [Type {PrimitiveType}] ({PrimitiveOption} <Value>)... |
Define and modify programmable graphics primitives. |
11.6
11.1 |
VO Projection
|
VO <ObjectPath> Projection {ProjectionOption} |
Control the projection of a sensor in the 3D window |
7.1 |
VO PruneArtic
|
VO <ObjectPath> PruneArtic {PruneOption} |
Control the amount of data stored for an articulation (data thinning) |
10 |
VO Pulse
|
VO <SensorObjectPath> Pulse {PulseOption1} <Value1> [{PulseOption2} <Value2>...] |
Set or modify Sensor Pulse graphics properties |
8.1 |
VO RadarCrossSection
|
VO <ObjectPath> RadarCrossSection {Option} <Parameters> |
Set the display of Radar Cross Section (RCS) contour lines and volumes. |
11.7 |
VO RadialLines
|
VO <SensorObjectPath> RadialLines {On | Off} |
Turn on or off the radial lines on a sensor dome |
4.1.1 |
VO RangeContours
|
VO <ObjectPath> RangeContours {AddMethod} <Parameters> |
Display ground range contours in the 3D Graphics window |
8.0 |
VO RefreshArticState
|
VO <ObjectPath> RefreshArticState |
Refresh the articulation state for facilities, places, targets and vehicles (any type) |
10.1 |
VO ReloadArticFile
|
VO <ObjectPath> ReloadArticFile |
Reload an external articulation file for facilities, places, targets and vehicles (any type) |
10 |
VO SaveArticStateAsDef
|
VO <ObjectPath> SaveArticStateAsDef {On | Off} |
Specify whether to save articulation values as default. |
10 |
VO SaveStoredView
|
VO <ScenarioPath> SaveStoredView "<ViewName>" [<WinNumber>]
|
Save the current view in the selected 3D window |
6.2 |
VO ScaleLog
|
VO <ObjectPath> ScaleLog <Value> |
Set the scale of the object's model as displayed in the 3D window |
4.1.1 |
VO ScaleMarkersByDistVals
|
VO <MTOObjectPath> ScaleMarkersByDistVals {(<Distance> <ScaleVal>) (<Distance> <ScaleVal>)...} |
Set the distance and scale values for dynamic sizing of MTO markers. |
11.1 |
VO ScaleModel
|
VO <ObjectPath> ScaleModel <ScaleFactor> |
Set the absolute scale factor for a facility, place, target or vehicle (any type) as displayed in a 3D window |
10 |
VO SetDefaultCameraPos
|
VO <ScenarioPath> SetDefaultCameraPos <ObjectClass> <Azimuth> <Elevation> |
Specify customized camera positions to be used when zooming.
|
10 |
VO SetModelColorToObjColor
|
VO <ObjectPath> SetModelColorToObjColor {On | Off} |
Specify whether a 3D model should track the color of the object. |
10 |
VO SetVectorGeometry
|
VO <ObjectPath> SetVectorGeometry {Option} <Parameters> [WindowID <WinNumber>] |
Define the display of geometric components in the 3D Graphics window |
12 |
VO SnapFrame
|
VO <ScenarioPath> SnapFrame {SnapOption} [<Parameters>] [WindowID <WinNumber>] |
Take a picture of the current 3D window and save it |
11.4 |
VO SolarPanel
|
VO <ObjectPath> SolarPanel {CommandOption} |
To model the exposure of solar panels over a given time interval |
10 |
VO SpaceProjection
|
VO <SensorObjectPath> SpaceProjection {Options} |
Set a Sensor's space projection distance. |
8.1 |
VO StopAtMinAlt
|
VO <ScenarioPath> StopAtMinAlt {On | Off} [MinimumAltitude <MinAlt>] [WindowID <WinNumber>]
|
Define how the central body will be treated when it obstructs the path of the viewer while zooming or rotating with the View Pilot Tool. |
6.1 |
VO StopAtObject
|
VO <ScenarioPath> StopAtObject {On | Off} [<WinNumber>] |
Define how objects will be treated when they obstruct the path of the viewer while zooming |
5.0 |
VO SurfaceLines
|
VO <ScenarioPath> SurfaceLines {LineOptions} |
Set lines in a 3D window to be drawn on terrain. |
11.0 |
VO System
|
VO <MTOObjectPath> System {"<System>" | "None"} |
Define a system in which to display the Multi-Track Object (MTO). |
11.1 |
VO TerrainAndImagery
|
VO <ScenarioPath> TerrainAndImagery {Options} <Parameters> |
Manipulate VO terrain and imagery. |
12 |
VO TgtExtensionDist
|
VO <SensorObjectPath> TgtExtensionDist {Options} |
Set a Sensor's targeting distance. |
8.1 |
VO TickMarks
|
VO <ObjectPath> TickMarks ({TickOption} <Parameters>)... |
Define the display of tick marks in a 3D window. |
9.0 |
VO Translucency
|
VO <ObjectPath> Translucency <TranslucencyValue> |
Set the translucency of a sensor projection or an area target's fill color as displayed in the 3D window. |
4.1.1 |
VO TranslucentLines
|
VO <SensorObjectPath> TranslucentLines {On | Off} |
Control the display of the translucent lines on a sensor dome in the 3D window. |
4.1.1 |
VO UseLabelOffset
|
VO <ObjectPath> UseLabelOffset {On | Off} |
Enable the ability to offset the position of an object label |
5.0.4 |
VO UseScaleMarkersByDist
|
VO <MTOObjectPath> UseScaleMarkersByDist {On | Off} |
Enable or disable dynamic sizing for MTO markers. |
11.1 |
VO UseSmoothTransition
|
VO <ScenarioPath> UseSmoothTransition {On | Off} |
Enable or disable smooth transitions between stored views |
10 |
VO UseStoredView
|
VO <ScenarioPath> UseStoredView "<ViewName>" [<WinNumber>] |
Set the current view in a 3D window to a previously stored view |
4.1.1 |
VO UseStoredViewImageSets
|
VO <ScenarioPath> UseStoredViewImageSets {On | Off} |
Enable or disable option for stored views to use image set states. |
10 |
VO UseStoredViewTime
|
VO <ScenarioPath> UseStoredViewTime {On | Off} |
Use or ignore the stored time when displaying a stored view |
4.1.1 |
VO VPF
|
VO <ScenarioPath> VPF {Add | Modify | Delete} {VPFIdentification} ({VPFOption} <Value>)... |
Load and display Vector Product Format data in the 3D window. |
6.1.2 |
VO VaporTrail
|
VO <ObjectPath> VaporTrail {Keyword} <Value> [{Keyword} <Value>...] |
Define a vapor trail to be displayed around a vehicle, facility, place or target.
|
11.6
|
VO Velocity Covariance
|
VO <VehObjectPath> VelocityCovariance {CovarOption} <Parameters> |
Set or modify Velocity Covariance graphics properties |
11.7 |
VO VertexOffset
|
VO <SensorObjectPath> VertexOffset {VertexOption} [<Parameters>] |
To offset the projection of a sensor as displayed in the 3D window |
4.1.1 |
VO View
|
VO <ScenarioPath> View {Options} |
Set parameters for the view in a 3D window |
11 |
VO ViewAlongDirection
|
VO <ScenarioPath> ViewAlongDirection {From | To} "<ObjectSpec>" Direction "<DirSpec>" [WindowID <WinNumber>] |
Create a view along a Vector. |
9.2 |
VO ViewFromTo
|
VO <ScenarioPath> ViewFromTo {ViewOptions} <Parameters> |
Set parameters for the view in a 3D window (simplified form). |
9.2 |
VO ViewPath
|
VO <ScenarioPath> ViewPath "<ViewPathName>" {ViewPathOption} [{State}] <WinNumber> |
Set the display characteristics of a view path |
6.2 |
VO ViewerPosition
|
VO <ScenarioPath> ViewerPosition <Declination> <RightAscension> <Range> [<WinNumber>] |
Control the viewer position. |
6.1 |
VO Volumes
|
VO <ObjectPath> Volumes {VolumeOption} [<Parameter>] |
Display antenna patterns in the 3D Graphics window |
11.4 |
VO VolumetricGfx
|
VO <VolumetricPath> VolumetricGfx {{GfxOptions} | {Legend Options}} |
Define the 3d graphics properties of a volumetric object. |
11 |
VO WaypointAttributes
|
VO <VehObjectPath> WaypointAttributes {WaypointOptions} ({GfxOption} <Parameter>)... |
Set the 3D Graphics properties for existing waypoints and external ephemeris points. |
11.6 |
VO WindowState
|
VO <ObjectPath> WindowState {Options} |
Control the display of object graphics in the 3D window. |
10 |
VO_R 3DView
|
VO_R <ScenarioPath> 3DView [<WinNumber>] |
Return information about the current view |
9.2 |
VO_R 3DViewCmd
|
VO_R <ScenarioPath> 3DViewCmd [<WinNumber>] |
Return a connect command that can be used to recreate the current view |
9.2 |
VO_R AvailableVrDevices
|
VO_R <ScenarioPath> AvailableVrDevices |
Returns list of available VR devices. |
11.3 |
VO_R CameraControl
|
VO_R <ScenarioPath> CameraControl {CameraOptions} |
Return information about camera paths in a scenario.
|
9.2.1 |
VO_R GetReferenceFrame
|
VO_R <ScenarioPath> GetReferenceFrame [<WinNumber>] |
Return the reference frame for the selected 3D window. |
9.2.1 |
VO_R GetTracks
|
VO_R <MTOObjectPath> GetTracks [ModelExists {On | Off}] [ModelShowing {On | Off}] |
Reports information about track models for a Multi-Track Object (MTO). |
6.1 |
VO_R MapID
|
VO_R <ScenarioPath> MapID [{Type} | Count [{Type}]] |
Return information about the open 3D windows. |
10.1 |
VO_R Overlays
|
VO_R <ScenarioPath> Overlays [<WinNumber>] |
Return list of overlays for the current view |
9.0 |
VO_R Primitive
|
VO_R <ScenarioPath> Primitive Add ID Auto Type {PrimitiveType} ({PrimitiveOption} <Value>)... |
Create a Primitive and return the ID of that primitive. |
8.0 |
VO_R RecordMovie3D
|
VO <ScenarioPath> RecordMovie3D {Options} |
Return information about movie recording settings. |
11.5 |
VO_R SoftVTR3D
|
VO <ScenarioPath> SoftVTR3D {Options} |
Return information about Soft VTR settings (Deprecated Command) |
11.5 |
VO_R StoredViewNames
|
VO_R <ScenarioPath> StoredViewNames [<WinNumber> | All] |
Returns the names of any stored views |
9.0 |
VO_R ViewPoint
|
VO_R <ScenarioPath> ViewPoint [<WinNumber>] |
Return the coordinates of the current view in a given 3D window |
4.1.1 |
VO_R VisualTerrainCurrentServer
|
VO_R <ScenarioPath> VisualTerrainCurrentServer |
Returns current visual terrain server. (Deprecated Command) |
11 |
VO_RM Annotation
|
VO_RM <ScenarioPath> Annotation {Option} [WindowID <WinNumber>] |
Return information about text annotations on a 3D window. |
10.1 |
VO_RM KML
|
VO_RM <ScenarioPath> KML {KMLOption} [{Parameters}] [WindowID <WinNumber>] |
Return information about KML documents in a 3D window |
9.2 |
VO_RM TerrainAndImagery
|
VO_RM <ScenarioPath> TerrainAndImagery [Visibility] [WindowID <WinNumber>] |
Return the current terrain and imagery in a 3D window |
9.2 |
VO_RM VisualTerrainServers
|
VO_RM <ScenarioPath> VisualTerrainServers |
Returns list of visual terrain servers (Deprecated Command). |
11 |
VO_RM VisualTerrainTilesets
|
VO_RM <ScenarioPath> VisualTerrainTilesets [Server <ServerName>] |
Returns list of visual terrain tile sets. (Deprecated Command) |
11 |
VO_RM VolumetricGfx
|
VO_RM <VolumetricPath> VolumetricGfx {Type} |
Return information about Volumetric object graphics. |
11.2 |
VectorTool
|
VectorTool <ScenarioPath> {Options} |
Define coordinate systems and elements used in constructing them, including templates. |
11.5 |
VectorTool Angle
|
VectorTool <ScenarioPath> <ParentObject> {Action} {Angle | AngleTemplate} <AngleName> [{AngleType} <AngleTypeParams>] |
Define and modify Angle geometry components and templates. |
10 |
VectorTool Axes
|
VectorTool <ScenarioPath> <ParentObject> {Action} {Axes | AxesTemplate} <AxesName> [{AxesType} <AxesTypeParams>] |
Define and modify Axes geometry components and templates. |
11.5 |
VectorTool Plane
|
VectorTool <ScenarioPath> <ParentObject> {Action} {Plane | PlaneTemplate} <PlaneName> [{PlaneType} <PlaneTypeParams>] |
Define and modify Plane geometry components and templates. |
11.2 |
VectorTool Point
|
VectorTool <ScenarioPath> <ParentObject> {Action} {Point | PointTemplate} <PointName> [{PointType} <PointTypeParams>] |
Define and modify Point geometry components and templates. |
11.5 |
VectorTool System
|
VectorTool <ScenarioPath> <ParentObject> {Action} {System | SystemTemplate} <SystemName> [{SystemType} <SystemTypeParams>] |
Define and modify System geometry components and templates. |
10 |
VectorTool Vector
|
VectorTool <ScenarioPath> <ParentObject> {Action} {Vector | VectorTemplate} <VectorName> [{VectorType} <VectorTypeParams>] |
Define and modify Vector geometry components and templates. |
11.5 |
VectorTool_R
|
VectorTool_R <ScenarioPath> {Option} [<Parameters>] |
Return information about VectorTool components. |
10.1 |
VectorTool_RM
|
VectorTool_RM <ScenarioPath> {Option} [<Parameters>] |
Return information about VectorTool components. |
10.1 |
Visibility_RM
|
Visibility_RM <MTOObjectPath> Object <ObjectPath> {VisOptions} |
Compute visibility to an identified number of MTO tracks from an STK Object. |
11.4 |
Volumetric
|
Volumetric <VolumetricPath> {Define | Compute | Clear | Reload | Export] [<Parameters>] |
Define the basic properties of a Volumetric object |
11.6
|
Volumetric_RM
|
Volumetric_RM <VolumetricPath> {Type} |
Return information about a Volumetric object. |
11.2 |