Primitives represent objects rendered in the 3D scene.
![]() | Gets or sets if the primitive's bounding sphere is automatically computed. |
![]() | Gets or sets the bounding sphere that encompasses the primitive. The center is defined in the primitive's reference frame. |
![]() | Gets or sets the primitive's color. |
![]() | Gets or sets if the primitive should be |
![]() | Gets or sets the display condition that determines if the primitive should be |
![]() | Gets or sets the reference frame this primitive is defined and rendered in. |
![]() | Gets or sets custom value associated with this primitive. |
![]() | Gets or sets the primitive's translucency. Translucency is between 0 and 1, where 0 is opaque and 1 is transparent. |