Gets or sets the display condition that determines if the primitive should be rendered . Both this and display must evaluate to true for the primitive to be rendered.
Read-write property
| [Visual Basic .NET] |
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Public Property DisplayCondition() As IAgStkGraphicsDisplayCondition |
| [C#] |
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public IAgStkGraphicsDisplayCondition DisplayCondition {get; set;} |
| [Managed C++] |
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public: __property IAgStkGraphicsDisplayCondition ^ get_DisplayCondition(); |
| [Unmanaged C++] |
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|
| [Java] |
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public IAgStkGraphicsDisplayCondition getDisplayCondition(); public void setDisplayCondition( IAgStkGraphicsDisplayCondition ); |
| [Python - STK API] |
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@property def DisplayCondition(self) -> "IAgStkGraphicsDisplayCondition": @DisplayCondition.setter def DisplayCondition(self, DisplayCondition:"IAgStkGraphicsDisplayCondition") -> None: |
When DisplayCondition is null, no display condition is evaluated before the primitive is rendered.





