The object position in the requested frame. Only eUtFrameInertial and eUtFrameFixed are supported.
[Visual Basic .NET] |
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Public Sub Position( _ ByVal Frame As AgEUtFrame, _ ByRef X As Double, _ ByRef Y As Double, _ ByRef Z As Double _ ) |
[C#] |
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public void Position( AgEUtFrame Frame, ref double X, ref double Y, ref double Z ); |
[Managed C++] |
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public: void Position( AgEUtFrame Frame, double ^ X, double ^ Y, double ^ Z ); |
[Unmanaged C++] |
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public: HRESULT Position( AgEUtFrame Frame, double * X, double * Y, double * Z ); |
- Frame
- Requested frame to express the results.
- X
- The X-component of position in the requested frame.
- Y
- The Y-component of position in the requested frame.
- Z
- The Z-component of position in the requested frame.