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IncidentDirection Method (IAgAsDragModelResultEval)
See Also
Frame
X
Y
Z
Windows





Windows & Linux

Description

Incident particle direction (unitless) on the body, in the requested frame.

Syntax

[Visual Basic .NET]
Public Sub IncidentDirection( _
    ByVal Frame As AgEUtFrame, _
    ByRef X As Double, _
    ByRef Y As Double, _
    ByRef Z As Double _
)
[C#]
public void IncidentDirection(
    AgEUtFrame Frame,
    ref double X,
    ref double Y,
    ref double Z
);
[Managed C++]
public: void IncidentDirection(
    AgEUtFrame Frame,
    double ^ X,
    double ^ Y,
    double ^ Z
);
[Unmanaged C++]
public: HRESULT IncidentDirection(
    AgEUtFrame Frame,
    double * X,
    double * Y,
    double * Z
);

Parameters

Frame
X
Y
Z

See Also

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