Computes the quaternion representing the Axes and its angular rate in reference components at the given time returned as an array representing q1, q2, q3, q4, wx, wy, wz. Useful for scripting clients.
[Visual Basic .NET] |
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Public Function Evaluate_Array( _ ByVal Scale As AgEUtTimeScale, _ ByVal WholeDays As Integer, _ ByVal SecsIntoDay As Double _ ) As System.Array |
[C#] |
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public System.Array Evaluate_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay ); |
[Managed C++] |
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public: System::Array Evaluate_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay ); |
[Unmanaged C++] |
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public: HRESULT Evaluate_Array( AgEUtTimeScale Scale, long WholeDays, double SecsIntoDay, SAFEARRAY * * pArray ); |
[Java] |
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public AgSafeArray evaluate_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay ); |
- Scale
- Time scale for requested time.
- WholeDays
- Number of whole days in the time scale.
- SecsIntoDay
- Seconds into the day.
An array containing the quaternion and angular velocity components at the requested time.