Transforms vector components given wrt Axes into those wrt RefAxes at the given time.
[Visual Basic .NET] |
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Public Function TransformComponentsAtEpoch( _ ByVal Scale As AgEUtTimeScale, _ ByVal WholeDays As Integer, _ ByVal SecsIntoDay As Double, _ ByRef X As Double, _ ByRef Y As Double, _ ByRef Z As Double, _ ByRef Vx As Double, _ ByRef Vy As Double, _ ByRef Vz As Double _ ) As Boolean |
[C#] |
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public bool TransformComponentsAtEpoch( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, ref double X, ref double Y, ref double Z, ref double Vx, ref double Vy, ref double Vz ); |
[Managed C++] |
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public: bool TransformComponentsAtEpoch( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, double ^ X, double ^ Y, double ^ Z, double ^ Vx, double ^ Vy, double ^ Vz ); |
- Scale
- Time scale for requested time.
- WholeDays
- Number of whole days in the time scale.
- SecsIntoDay
- Seconds into the day.
- X
- The X-component of the vector to be transformed on input; the X-component of the transformed vector on output.
- Y
- The Y-component of the vector to be transformed on input; the Y-component of the transformed vector on output.
- Z
- The Z-component of the vector to be transformed on input; the Z-component of the transformed vector on output.
- Vx
- The X-component of the vector rate to be transformed on input; the X-component of the transformed vector rate on output.
- Vy
- The Y-component of the vector rate to be transformed on input; the Y-component of the transformed vector rate on output.
- Vz
- The Z-component of the vector rate to be transformed on input; the Z-component of the transformed vector rate on output.
Returns false if an error occurred, else returns true.