Description
Transforms vector components given wrt Axes into those wrt RefAxes at the interface's current time, returned as an array representing x, y, z, vx, vy, vz. Useful for scripting clients.
Syntax
[Visual Basic .NET] |
---|
Public Function TransformComponents_Array( _
ByVal DispInterface As Object, _
ByVal X As Double, _
ByVal Y As Double, _
ByVal Z As Double, _
ByVal Vx As Double, _
ByVal Vy As Double, _
ByVal Vz As Double _
) As System.Array
|
[C#] |
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public System.Array TransformComponents_Array(
Object DispInterface,
double X,
double Y,
double Z,
double Vx,
double Vy,
double Vz
);
|
[Managed C++] |
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public: System::Array TransformComponents_Array(
IUnknown ^ DispInterface,
double X,
double Y,
double Z,
double Vx,
double Vy,
double Vz
);
|
[Unmanaged C++] |
---|
public: HRESULT TransformComponents_Array(
IUnknown * DispInterface,
double X,
double Y,
double Z,
double Vx,
double Vy,
double Vz,
SAFEARRAY * * pArray
);
|
[Java] |
---|
public AgSafeArray transformComponents_Array(
Object DispInterface,
double X,
double Y,
double Z,
double Vx,
double Vy,
double Vz
);
|
[Python - STK API ] |
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def TransformComponents_Array(self, DispInterface:"IDispatch", X:float, Y:float, Z:float, Vx:float, Vy:float, Vz:float) -> list:
|
Parameters
Return Type
An array containing the components of the transformed vector and its rate at the current time.
See Also