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TransformComponentsAtEpoch Method (IAgCrdnConfiguredAxes)
See Also
Scale
Time scale for requested time.
WholeDays
Number of whole days in the time scale.
SecsIntoDay
Seconds into the day.
X
The X-component of the vector to be transformed on input; the X-component of the transformed vector on output.
Y
The Y-component of the vector to be transformed on input; the Y-component of the transformed vector on output.
Z
The Z-component of the vector to be transformed on input; the Z-component of the transformed vector on output.
Windows





Windows & Linux

Description

Transforms vector components given wrt Axes into those wrt RefAxes at the given time.

Syntax

[Visual Basic .NET]
Public Function TransformComponentsAtEpoch( _
    ByVal Scale As AgEUtTimeScale, _
    ByVal WholeDays As Integer, _
    ByVal SecsIntoDay As Double, _
    ByRef X As Double, _
    ByRef Y As Double, _
    ByRef Z As Double _
) As Boolean
[C#]
public bool TransformComponentsAtEpoch(
    AgEUtTimeScale Scale,
    int WholeDays,
    double SecsIntoDay,
    ref double X,
    ref double Y,
    ref double Z
);
[Managed C++]
public: bool TransformComponentsAtEpoch(
    AgEUtTimeScale Scale,
    int WholeDays,
    double SecsIntoDay,
    double ^ X,
    double ^ Y,
    double ^ Z
);
[Unmanaged C++]
public: HRESULT TransformComponentsAtEpoch(
    AgEUtTimeScale Scale,
    long WholeDays,
    double SecsIntoDay,
    double * X,
    double * Y,
    double * Z,
    VARIANT_BOOL * pResult
);

Parameters

Scale
Time scale for requested time.
WholeDays
Number of whole days in the time scale.
SecsIntoDay
Seconds into the day.
X
The X-component of the vector to be transformed on input; the X-component of the transformed vector on output.
Y
The Y-component of the vector to be transformed on input; the Y-component of the transformed vector on output.
Z
The Z-component of the vector to be transformed on input; the Z-component of the transformed vector on output.

Return Type

Returns false if an error occurred, else returns true.

See Also

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