Transforms vector components given wrt Axes into those wrt RefAxes at the given time.
[Visual Basic .NET] |
---|
Public Function TransformComponentsAtEpoch( _ ByVal Scale As AgEUtTimeScale, _ ByVal WholeDays As Integer, _ ByVal SecsIntoDay As Double, _ ByRef X As Double, _ ByRef Y As Double, _ ByRef Z As Double _ ) As Boolean |
[C#] |
---|
public bool TransformComponentsAtEpoch( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, ref double X, ref double Y, ref double Z ); |
[Managed C++] |
---|
public: bool TransformComponentsAtEpoch( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, double ^ X, double ^ Y, double ^ Z ); |
[Unmanaged C++] |
---|
public: HRESULT TransformComponentsAtEpoch( AgEUtTimeScale Scale, long WholeDays, double SecsIntoDay, double * X, double * Y, double * Z, VARIANT_BOOL * pResult ); |
- Scale
- Time scale for requested time.
- WholeDays
- Number of whole days in the time scale.
- SecsIntoDay
- Seconds into the day.
- X
- The X-component of the vector to be transformed on input; the X-component of the transformed vector on output.
- Y
- The Y-component of the vector to be transformed on input; the Y-component of the transformed vector on output.
- Z
- The Z-component of the vector to be transformed on input; the Z-component of the transformed vector on output.
Returns false if an error occurred, else returns true.