Transforms vector components given wrt Axes into those wrt RefAxes at the given time, returned as an array representing x, y, z. Useful for scripting clients.
[Visual Basic .NET] |
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Public Function TransformComponentsAtEpoch_Array( _ ByVal Scale As AgEUtTimeScale, _ ByVal WholeDays As Integer, _ ByVal SecsIntoDay As Double, _ ByVal X As Double, _ ByVal Y As Double, _ ByVal Z As Double _ ) As System.Array |
[C#] |
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public System.Array TransformComponentsAtEpoch_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, double X, double Y, double Z ); |
[Managed C++] |
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public: System::Array TransformComponentsAtEpoch_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, double X, double Y, double Z ); |
[Unmanaged C++] |
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public: HRESULT TransformComponentsAtEpoch_Array( AgEUtTimeScale Scale, long WholeDays, double SecsIntoDay, double X, double Y, double Z, SAFEARRAY * * pArray ); |
[Java] |
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public AgSafeArray transformComponentsAtEpoch_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, double X, double Y, double Z ); |
- Scale
- Time scale for requested time.
- WholeDays
- Number of whole days in the time scale.
- SecsIntoDay
- Seconds into the day.
- X
- The X-component of the vector to be transformed.
- Y
- The Y-component of the vector to be transformed.
- Z
- The Z-component of the vector to be transformed.
An array containing the components of the transformed vector at the requested time.