Computes the System position and velocity, quaternion, and angular rate in reference components (in internal units) at the given time
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def Evaluate(self, Scale:"AgEUtTimeScale", WholeDays:int, SecsIntoDay:float, X:float, Y:float, Z:float, Vx:float, Vy:float, Vz:float, Q1:float, Q2:float, Q3:float, Q4:float, Wx:float, Wy:float, Wz:float) -> typing.Tuple[float, float, float, float, float, float, float, float, float, float, float, float, float, bool]: |
- Scale
- Time scale for requested time.
- WholeDays
- Number of whole days in the time scale.
- SecsIntoDay
- Seconds into the day.
- X
- X component of the System's origin location at the requested time.
- Y
- Y component of the System's origin location at the requested time.
- Z
- Z component of the System's origin location at the requested time.
- Vx
- X component of the System's origin location derivative at the requested time.
- Vy
- Y component of the System's origin location derivative at the requested time.
- Vz
- Z component of the System's origin location derivative at the requested time.
- Q1
- Q1 component of the System's axes quaternion at the requested time.
- Q2
- Q2 component of the System's axes quaternion at the requested time.
- Q3
- Q3 component of the System's axes quaternion at the requested time.
- Q4
- Q4 component of the System's axes quaternion at the requested time.
- Wx
- X component of the System's axes angular velocity at the requested time.
- Wy
- Y component of the System's axes angular velocity at the requested time.
- Wz
- Z component of the System's axes angular velocity at the requested time.
Returns false if an error occurred, else returns true.






