Computes the System position and velocity, quaternion, and angular rate in reference components (in internal units) at the given time returned as an array representing x, y, z, vx, vy, vz, q1, q2, q3, q4, wx, wy, wz. Useful for scripting clients.
[Visual Basic .NET] |
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Public Function Evaluate_Array( _ ByVal Scale As AgEUtTimeScale, _ ByVal WholeDays As Integer, _ ByVal SecsIntoDay As Double _ ) As System.Array |
[C#] |
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public System.Array Evaluate_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay ); |
[Managed C++] |
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public: System::Array Evaluate_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay ); |
[Unmanaged C++] |
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public: HRESULT Evaluate_Array( AgEUtTimeScale Scale, long WholeDays, double SecsIntoDay, SAFEARRAY * * pArray ); |
[Java] |
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public AgSafeArray evaluate_Array( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay ); |
- Scale
- Time scale for requested time.
- WholeDays
- Number of whole days in the time scale.
- SecsIntoDay
- Seconds into the day.
An array containing the System's origin location, the System's axes quaternion, and their rates at the requested time.