A triangle mesh primitive for meshes on the surface that need to conform to terrain.
| Implemented Interface | 
|---|
| IAgStkGraphicsPrimitive | 
| IAgStkGraphicsSurfaceMeshPrimitive | 
| STK Graphics Primitives | Send comments on this topic. | 
| AgStkGraphicsSurfaceMeshPrimitive Object | |
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| Implemented Interface | 
|---|
| IAgStkGraphicsPrimitive | 
| IAgStkGraphicsSurfaceMeshPrimitive |