Renders one or more strings in the 3D scene. For best performance, avoid creating lots of batches with only a few strings each. See the Batching Performance Overview.
Implemented Interface |
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IAgStkGraphicsPrimitive |
IAgStkGraphicsTextBatchPrimitive |
STK Graphics Primitives | Send comments on this topic. |
AgStkGraphicsTextBatchPrimitive Object |
Implemented Interface |
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IAgStkGraphicsPrimitive |
IAgStkGraphicsTextBatchPrimitive |