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AgEStkGraphicsMarkerBatchRenderPass Enumeration
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Description

The pass during which the marker batch is rendered.

Members

MemberValueDescription
eStkGraphicsMarkerBatchRenderPassOpaque0The marker batch contains all opaque textures and therefore should be rendered using the Opaque pass.
eStkGraphicsMarkerBatchRenderPassTranslucent1The marker batch contains textures with translucency and therefore should be rendered using the Translucent pass. For correct blending of overlapping textures, also consider using MarkerBatchSortOrder.BackToFront.
eStkGraphicsMarkerBatchRenderPassBasedOnTranslucency2The marker batch render pass should be determined based on the marker batch's translucency. This includes the translucency set per marker when MarkerBatchPrimitiveOptionalParameters.SetColors is used.

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