Description
Gets or sets the shininess of the Central Body in the
Scene. The shininess affects the size and brightness of specular reflection associated with the
Specular Overlay.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
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Public Property Shininess() As Double
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[C#] |
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public double Shininess {get; set;}
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[Managed C++] |
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public: __property double get_Shininess(); public: __property void set_Shininess(
double
);
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[Unmanaged C++] |
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public: HRESULT get_Shininess(
double * pRetVal
);
public: HRESULT put_Shininess(
double Shininess
);
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[Java] |
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public double getShininess();
public void setShininess(
double
);
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[Python - STK API ] |
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@property
def Shininess(self) -> float:
@Shininess.setter
def Shininess(self, Shininess:float) -> None:
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See Also