Initializes a default distance to position display condition. With this constructor, an object is always rendered regardless of the camera's distance to the Position.
[Visual Basic .NET] |
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Public Function Initialize() As IAgStkGraphicsDistanceToPositionDisplayCondition |
[C#] |
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public IAgStkGraphicsDistanceToPositionDisplayCondition Initialize(); |
[Managed C++] |
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public: IAgStkGraphicsDistanceToPositionDisplayCondition ^ Initialize(); |
[Unmanaged C++] |
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public: HRESULT Initialize( IAgStkGraphicsDistanceToPositionDisplayCondition ** ppRetVal ); |
[Java] |
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public IAgStkGraphicsDistanceToPositionDisplayCondition initialize(); |
[Python - STK API ] |
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def Initialize(self) -> "IAgStkGraphicsDistanceToPositionDisplayCondition": |