Initializes a distance display condition with the inclusive distance interval [minimumDistance, maximumDistance]. When this display condition is assigned to an object, such as a primitive, the object is only rendered when the distance from the camera to the position is within the interval.
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| [C#] |
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public IAgStkGraphicsDistanceToPositionDisplayCondition InitializeWithDistances( System.Array Position, double MinimumDistance, double MaximumDistance ); |
| [Managed C++] |
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public: IAgStkGraphicsDistanceToPositionDisplayCondition^ InitializeWithDistances( System::Array ^ Position, double MinimumDistance, double MaximumDistance ); |
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| [Java] |
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public IAgStkGraphicsDistanceToPositionDisplayCondition initializeWithDistances( AgSafeArray Position, double MinimumDistance, double MaximumDistance ); |
[Python - STK API ] |
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def InitializeWithDistances(self, Position:list, MinimumDistance:float, MaximumDistance:float) -> "IAgStkGraphicsDistanceToPositionDisplayCondition": |
- Position
- An array containing the position (in the order x, y, z) used to compute the distance from the camera.
- MinimumDistance
- The minimum distance of the inclusive distance interval.
- MaximumDistance
- The maximum distance of the inclusive distance interval. Use
Double.MaxValueto ignore checking the maximum distance.
Shows the format of the Position parameter when creating a distance to position display condition.
| [C#] | ||
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Shows the format of the Position parameter when creating a distance to position display condition.
| [Visual Basic .NET] | ||
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