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ImageryCacheSize Property (IAgStkGraphicsGlobeOverlaySettings)
See Also
Windows





Windows & Linux

Description

Gets or sets the size of the imagery cache in megabytes. It is not recommended to go above 128 megabytes. Large cache sizes can slow down rendering since so much imagery will be rendered.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property ImageryCacheSize() As Integer
[C#]
public int ImageryCacheSize {get; set;}
[Managed C++]
public: __property int get_ImageryCacheSize();
public: __property void set_ImageryCacheSize( int );
[Unmanaged C++]
public: HRESULT get_ImageryCacheSize(
    int * pRetVal
);
public: HRESULT put_ImageryCacheSize(
    int ImageryCacheSize
);
[Java]
public Integer getImageryCacheSize();
public void setImageryCacheSize(
    Integer
);
[Python - STK API ]
@property
def ImageryCacheSize(self) -> int:

@ImageryCacheSize.setter
def ImageryCacheSize(self, ImageryCacheSize:int) -> None:

See Also

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