Gets or sets the pass during which the marker batch is rendered.
Read-write property
[Visual Basic .NET] |
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Public Property RenderPass() As AgEStkGraphicsMarkerBatchRenderPass |
[C#] |
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public AgEStkGraphicsMarkerBatchRenderPass RenderPass {get; set;} |
[Managed C++] |
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public: __property AgEStkGraphicsMarkerBatchRenderPass get_RenderPass(); |
[Unmanaged C++] |
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public: HRESULT get_RenderPass( AgEStkGraphicsMarkerBatchRenderPass * pRetVal ); public: HRESULT put_RenderPass( AgEStkGraphicsMarkerBatchRenderPass RenderPass ); |
[Java] |
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public AgEStkGraphicsMarkerBatchRenderPass getRenderPass(); public void setRenderPass( AgEStkGraphicsMarkerBatchRenderPass ); |
[Python - STK API ] |
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@property def RenderPass(self) -> "AgEStkGraphicsMarkerBatchRenderPass": @RenderPass.setter def RenderPass(self, RenderPass:"AgEStkGraphicsMarkerBatchRenderPass") -> None: |