STK Graphics PrimitivesSend comments on this topic.
RenderPass Property (IAgStkGraphicsMarkerBatchPrimitive)
See Also
Windows





Windows & Linux

Description

Gets or sets the pass during which the marker batch is rendered.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property RenderPass() As AgEStkGraphicsMarkerBatchRenderPass
[C#]
public AgEStkGraphicsMarkerBatchRenderPass RenderPass {get; set;}
[Managed C++]
public: __property AgEStkGraphicsMarkerBatchRenderPass get_RenderPass();
public: __property void set_RenderPass( AgEStkGraphicsMarkerBatchRenderPass );
[Unmanaged C++]
public: HRESULT get_RenderPass(
    AgEStkGraphicsMarkerBatchRenderPass * pRetVal
);
public: HRESULT put_RenderPass(
    AgEStkGraphicsMarkerBatchRenderPass RenderPass
);
[Java]
public AgEStkGraphicsMarkerBatchRenderPass getRenderPass();
public void setRenderPass(
    AgEStkGraphicsMarkerBatchRenderPass
);
[Python - STK API ]
@property
def RenderPass(self) -> "AgEStkGraphicsMarkerBatchRenderPass":

@RenderPass.setter
def RenderPass(self, RenderPass:"AgEStkGraphicsMarkerBatchRenderPass") -> None:

See Also

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