Description
Gets or sets a value indicating whether or not picking on the overlay is enabled. If picking is disabled, this overlay will never show up in the result of
Scene.PickScreenOverlay, even if it occupies the specified pick position.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
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Public Property PickingEnabled() As Boolean
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[C#] |
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public bool PickingEnabled {get; set;}
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[Managed C++] |
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public: __property bool get_PickingEnabled(); public: __property void set_PickingEnabled(
bool
);
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[Unmanaged C++] |
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public: HRESULT get_PickingEnabled(
VARIANT_BOOL * pRetVal
);
public: HRESULT put_PickingEnabled(
VARIANT_BOOL PickingEnabled
);
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[Java] |
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public bool getPickingEnabled();
public void setPickingEnabled(
bool
);
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[Python - STK API ] |
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@property
def PickingEnabled(self) -> bool:
@PickingEnabled.setter
def PickingEnabled(self, PickingEnabled:bool) -> None:
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See Also