Defines the positions of a polyline using the outline positions of the specified solidTriangulatorResult.
[Visual Basic .NET] |
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Public Sub SetWithSolidTriangulatorResult( _ ByVal SolidTriangulatorResult As IAgStkGraphicsSolidTriangulatorResult _ ) |
[C#] |
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public void SetWithSolidTriangulatorResult( IAgStkGraphicsSolidTriangulatorResult SolidTriangulatorResult ); |
[Managed C++] |
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public: void SetWithSolidTriangulatorResult( IAgStkGraphicsSolidTriangulatorResult ^ SolidTriangulatorResult ); |
[Unmanaged C++] |
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public: HRESULT SetWithSolidTriangulatorResult( IAgStkGraphicsSolidTriangulatorResult * SolidTriangulatorResult ); |
[Java] |
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public void setWithSolidTriangulatorResult( IAgStkGraphicsSolidTriangulatorResult SolidTriangulatorResult ); |
[Python - STK API ] |
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def SetWithSolidTriangulatorResult(self, SolidTriangulatorResult:"IAgStkGraphicsSolidTriangulatorResult") -> None: |
- SolidTriangulatorResult
- The solid triangulator result used to define the polyline.
This is equivalent to to calling Set with solidTriangulatorResult.OutlinePositions. See Set for a full discussion.