Defines the positions of a polyline using the boundary positions of the specified surfaceTriangulatorResult.
[Visual Basic .NET] |
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Public Sub SetWithSurfaceTriangulatorResult( _ ByVal SurfaceTriangulatorResult As IAgStkGraphicsSurfaceTriangulatorResult _ ) |
[C#] |
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public void SetWithSurfaceTriangulatorResult( IAgStkGraphicsSurfaceTriangulatorResult SurfaceTriangulatorResult ); |
[Managed C++] |
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public: void SetWithSurfaceTriangulatorResult( IAgStkGraphicsSurfaceTriangulatorResult ^ SurfaceTriangulatorResult ); |
[Unmanaged C++] |
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public: HRESULT SetWithSurfaceTriangulatorResult( IAgStkGraphicsSurfaceTriangulatorResult * SurfaceTriangulatorResult ); |
[Java] |
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public void setWithSurfaceTriangulatorResult( IAgStkGraphicsSurfaceTriangulatorResult SurfaceTriangulatorResult ); |
[Python - STK API ] |
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def SetWithSurfaceTriangulatorResult(self, SurfaceTriangulatorResult:"IAgStkGraphicsSurfaceTriangulatorResult") -> None: |
- SurfaceTriangulatorResult
- The surface triangulator result used to define the polyline.
This is equivalent to to calling Set with surfaceTriangulatorResult.BoundaryPositions. See Set for a full discussion.