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ShadeSkyBasedOnAltitude Property (IAgStkGraphicsScene)
See Also
Windows





Windows & Linux

Description

Gets or sets whether the sky will be shaded based on Camera altitude. When Shade Sky Based On Altitude is set to true, the sky will become more blue as the Camera gets closer to the surface of the Central Body.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property ShadeSkyBasedOnAltitude() As Boolean
[C#]
public bool ShadeSkyBasedOnAltitude {get; set;}
[Managed C++]
public: __property bool get_ShadeSkyBasedOnAltitude();
public: __property void set_ShadeSkyBasedOnAltitude( bool );
[Unmanaged C++]
public: HRESULT get_ShadeSkyBasedOnAltitude(
    VARIANT_BOOL * pRetVal
);
public: HRESULT put_ShadeSkyBasedOnAltitude(
    VARIANT_BOOL ShadeSkyBasedOnAltitude
);
[Java]
public bool getShadeSkyBasedOnAltitude();
public void setShadeSkyBasedOnAltitude(
    bool
);
[Python - STK API ]
@property
def ShadeSkyBasedOnAltitude(self) -> bool:

@ShadeSkyBasedOnAltitude.setter
def ShadeSkyBasedOnAltitude(self, ShadeSkyBasedOnAltitude:bool) -> None:

See Also

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