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IAgStkGraphicsSolidPrimitiveFactory Interface

Description

Renders filled solid objects and their outlines. Example solids include boxes and ellipsoids. Various effects are supported, such as displaying the solid's silhouette, and hiding the outline of the backside of the solid. In cases where you just want to visualize a solid's fill or outline, a Triangle Mesh Primitive or Polyline Primitive can be used for reduced overhead.

Public Methods

Public Method InitializeInitializes a default solid primitive. This is equivalent to constructing a solid primitive with a Set Hint of Frequent.
Public Method InitializeWithHintInitializes a solid primitive with the specified setHint.

Public Properties

Public Property MaximumSilhouetteWidthSupportedGets the maximum silhouette width, in pixels, supported by the video card.
Public Property MinimumSilhouetteWidthSupportedGets the minimum silhouette width, in pixels, supported by the video card.

See Also

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