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Compute Method (IAgStkGraphicsSurfacePolygonTriangulatorInitializer)
See Also
CentralBody
The central body to compute the triangulation on.
Positions
An array containing positions (in the order x, y, z) defining the boundary of the polygon, in the centralBody's fixed reference frame, to triangulate.
Windows





Windows & Linux

Description

Computes the triangulation on the specified centralBody for a polygon whose boundary is defined by the specified positions. This is equivalent to calling Compute with an altitude of 0, a granularity of 1 degree, and a positionsWindingOrder of Compute.

Syntax

[Visual Basic .NET]
Public Function Compute( _
    ByVal CentralBody As String, _
    ByVal Positions As System.Array _
) As IAgStkGraphicsSurfaceTriangulatorResult
[C#]
public IAgStkGraphicsSurfaceTriangulatorResult Compute(
    string CentralBody,
    System.Array Positions
);
[Managed C++]
public: IAgStkGraphicsSurfaceTriangulatorResult^ Compute(
    String __gc ^ CentralBody,
    System::Array ^ Positions
);
[Unmanaged C++]
public: HRESULT Compute(
    BSTR CentralBody,
    SAFEARRAY * * Positions,
    IAgStkGraphicsSurfaceTriangulatorResult ** ppRetVal
);
[Java]
public IAgStkGraphicsSurfaceTriangulatorResult compute(
    String CentralBody,
    AgSafeArray Positions
);
[Python - STK API ]
def Compute(self, CentralBody:str, Positions:list) -> "IAgStkGraphicsSurfaceTriangulatorResult":

Parameters

CentralBody
The central body to compute the triangulation on.
Positions
An array containing positions (in the order x, y, z) defining the boundary of the polygon, in the centralBody's fixed reference frame, to triangulate.

See Also

Example

Shows the format of the Positions and HolePositions parameters when computing using a surface polygon triangulator.
[C#]
Array positions = new object[]
{
    1097959.63, -5171334.09, 3556288,
    1007572.15, -5150349.71, 3612667.74,   
    978879.05, -5195164.23, 3556326.55,
    1037389.68, -5188523.96, 3549473.77,
    1097959.63, -5171334.09, 3556288
};

Array holePositions = new object[]
{
    1079859.69, -5169944.96, 3563791.24,
    1030755, -5179965.11, 3563781.97,   
    1028569.57, -5145251.03, 3614006.53,
    1039944.33, -5153880.71, 3598525.9,
    1027115.87, -5150522.49, 3606951.77,
    1026998.55, -5162243.13, 3590303.25,
    1079859.69, -5169944.96, 3563791.24
};

IAgStkGraphicsSurfaceTriangulatorResult result = sceneManager.Initializers.SurfacePolygonTriangulator.ComputeWithHole("Earth", ref positions, ref holePositions);
Shows the format of the Positions and HolePositions parameters when computing using a surface polygon triangulator.
[Visual Basic .NET]
Dim positions As Array = New Object() {1097959.63, -5171334.09, 3556288, 1007572.15, -5150349.71, 3612667.74, _
	978879.05, -5195164.23, 3556326.55, 1037389.68, -5188523.96, 3549473.77, _
	1097959.63, -5171334.09, 3556288}

Dim holePositions As Array = New Object() {1079859.69, -5169944.96, 3563791.24, 1030755, -5179965.11, 3563781.97, _
	1028569.57, -5145251.03, 3614006.53, 1039944.33, -5153880.71, 3598525.9, _
	1027115.87, -5150522.49, 3606951.77, 1026998.55, -5162243.13, 3590303.25, _
	1079859.69, -5169944.96, 3563791.24}

Dim result As IAgStkGraphicsSurfaceTriangulatorResult = sceneManager.Initializers.SurfacePolygonTriangulator.ComputeWithHole("Earth", positions, holePositions)
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