Computes the triangulation on the specified centralBody for a polygon whose boundary is defined by the specified positions with a hole specified by holePositions. This is equivalent to calling Compute with an
altitude of 0 and a granularity of 1 degree.| [Visual Basic .NET] |
|---|
|
| [C#] |
|---|
public IAgStkGraphicsSurfaceTriangulatorResult ComputeWithHole( string CentralBody, System.Array Positions, System.Array HolePositions ); |
| [Managed C++] |
|---|
public: IAgStkGraphicsSurfaceTriangulatorResult^ ComputeWithHole( String __gc ^ CentralBody, System::Array ^ Positions, System::Array ^ HolePositions ); |
| [Unmanaged C++] |
|---|
|
| [Java] |
|---|
public IAgStkGraphicsSurfaceTriangulatorResult computeWithHole( String CentralBody, AgSafeArray Positions, AgSafeArray HolePositions ); |
[Python - STK API ] |
|---|
def ComputeWithHole(self, CentralBody:str, Positions:list, HolePositions:list) -> "IAgStkGraphicsSurfaceTriangulatorResult": |
- CentralBody
- The central body to compute the triangulation on.
- Positions
- An array containing positions (in the order x, y, z) defining the boundary of the polygon, in the centralBody's fixed reference frame, to triangulate.
- HolePositions
- An array containing positions (in the order x, y, z) defining the hole in the polygon, in the centralBody's fixed reference frame.
IAgStkGraphicsSurfacePolygonTriangulatorInitializer Interface | IAgStkGraphicsSurfacePolygonTriangulatorInitializer
Shows the format of the Positions and HolePositions parameters when computing using a surface polygon triangulator.
| [C#] | ||
|---|---|---|
| ||
Shows the format of the Positions and HolePositions parameters when computing using a surface polygon triangulator.
| [Visual Basic .NET] | ||
|---|---|---|
| ||






