Computes the triangulation on the specified centralBody for a polygon whose boundary is defined by the specified positions with a hole specified by holePositions.
[Visual Basic .NET] |
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Public Function ComputeWithHoleAltitudeAndGranularity( _ ByVal CentralBody As String, _ ByVal Positions As System.Array, _ ByVal HolePositions As System.Array, _ ByVal Altitude As Double, _ ByVal Granularity As Double _ ) As IAgStkGraphicsSurfaceTriangulatorResult |
[C#] |
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public IAgStkGraphicsSurfaceTriangulatorResult ComputeWithHoleAltitudeAndGranularity( string CentralBody, System.Array Positions, System.Array HolePositions, double Altitude, double Granularity ); |
[Managed C++] |
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public: IAgStkGraphicsSurfaceTriangulatorResult^ ComputeWithHoleAltitudeAndGranularity( String __gc ^ CentralBody, System::Array ^ Positions, System::Array ^ HolePositions, double Altitude, double Granularity ); |
[Unmanaged C++] |
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public: HRESULT ComputeWithHoleAltitudeAndGranularity( BSTR CentralBody, SAFEARRAY * * Positions, SAFEARRAY * * HolePositions, double Altitude, double Granularity, IAgStkGraphicsSurfaceTriangulatorResult ** ppRetVal ); |
[Java] |
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public IAgStkGraphicsSurfaceTriangulatorResult computeWithHoleAltitudeAndGranularity( String CentralBody, AgSafeArray Positions, AgSafeArray HolePositions, double Altitude, double Granularity ); |
[Python - STK API ] |
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def ComputeWithHoleAltitudeAndGranularity(self, CentralBody:str, Positions:list, HolePositions:list, Altitude:float, Granularity:float) -> "IAgStkGraphicsSurfaceTriangulatorResult": |
- CentralBody
- The central body to compute the triangulation on.
- Positions
- An array containing positions (in the order x, y, z) defining the boundary of the polygon, in the centralBody's fixed reference frame, to triangulate.
- HolePositions
- An array containing positions (in the order x, y, z) defining the hole in the polygon, in the centralBody's fixed reference frame.
- Altitude
- The altitude of the triangulation. When
0
, the mesh is computed to conform to the ellipsoid. - Granularity
- The angular separation of positions in the triangulation. Lower granularities are more precise but create more triangles.
Shows the format of the Positions and HolePositions parameters when computing using a surface polygon triangulator.
[C#] | ||
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Shows the format of the Positions and HolePositions parameters when computing using a surface polygon triangulator.
[Visual Basic .NET] | ||
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