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InitializeWithPositionSize Method (IAgStkGraphicsTextOverlayFactory)
See Also
Font
The Graphics Font that defines how text is drawn.
Position
An array with a size of 4 that represents the position of the overlay. The elements are in the order x position, y position, x Screen Overlay Unit, y Screen Overlay Unit.
Size
An array with a size of 4 that represents the size of the overlay. The elements are in the order width, height, width Screen Overlay Unit, height Screen Overlay Unit.
Windows





Windows & Linux

Description

Initializes the overlay with the specified position and size.

Syntax

[Visual Basic .NET]
Public Function InitializeWithPositionSize( _
    ByVal Font As IAgStkGraphicsGraphicsFont, _
    ByVal Position As System.Array, _
    ByVal Size As System.Array _
) As IAgStkGraphicsTextOverlay
[C#]
public IAgStkGraphicsTextOverlay InitializeWithPositionSize(
    IAgStkGraphicsGraphicsFont Font,
    System.Array Position,
    System.Array Size
);
[Managed C++]
public: IAgStkGraphicsTextOverlay^ InitializeWithPositionSize(
    IAgStkGraphicsGraphicsFont ^ Font,
    System::Array ^ Position,
    System::Array ^ Size
);
[Unmanaged C++]
public: HRESULT InitializeWithPositionSize(
    IAgStkGraphicsGraphicsFont * Font,
    SAFEARRAY * * Position,
    SAFEARRAY * * Size,
    IAgStkGraphicsTextOverlay ** ppRetVal
);
[Java]
public IAgStkGraphicsTextOverlay initializeWithPositionSize(
    IAgStkGraphicsGraphicsFont Font,
    AgSafeArray Position,
    AgSafeArray Size
);
[Python - STK API ]
def InitializeWithPositionSize(self, Font:"IAgStkGraphicsGraphicsFont", Position:list, Size:list) -> "IAgStkGraphicsTextOverlay":

Parameters

Font
The Graphics Font that defines how text is drawn.
Position
An array with a size of 4 that represents the position of the overlay. The elements are in the order x position, y position, x Screen Overlay Unit, y Screen Overlay Unit.
Size
An array with a size of 4 that represents the size of the overlay. The elements are in the order width, height, width Screen Overlay Unit, height Screen Overlay Unit.

See Also

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