Gets or sets the filter used for the Texture associated with this overlay.
Read-write property
| [Visual Basic .NET] |
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Public Property TextureFilter() As IAgStkGraphicsTextureFilter2D |
| [C#] |
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public IAgStkGraphicsTextureFilter2D TextureFilter {get; set;} |
| [Managed C++] |
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public: __property IAgStkGraphicsTextureFilter2D ^ get_TextureFilter(); |
| [Unmanaged C++] |
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|
| [Java] |
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public IAgStkGraphicsTextureFilter2D getTextureFilter(); public void setTextureFilter( IAgStkGraphicsTextureFilter2D ); |
[Python - STK API ] |
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@property def TextureFilter(self) -> "IAgStkGraphicsTextureFilter2D": @TextureFilter.setter def TextureFilter(self, TextureFilter:"IAgStkGraphicsTextureFilter2D") -> None: |






