Gets or sets the shading model for the mesh.
Read-write property
| [Visual Basic .NET] |
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Public Property ShadeModel() As AgEStkGraphicsRendererShadeModel |
| [C#] |
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public AgEStkGraphicsRendererShadeModel ShadeModel {get; set;} |
| [Managed C++] |
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public: __property AgEStkGraphicsRendererShadeModel get_ShadeModel(); |
| [Unmanaged C++] |
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|
| [Java] |
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public AgEStkGraphicsRendererShadeModel getShadeModel(); public void setShadeModel( AgEStkGraphicsRendererShadeModel ); |
[Python - STK API ] |
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@property def ShadeModel(self) -> "AgEStkGraphicsRendererShadeModel": @ShadeModel.setter def ShadeModel(self, ShadeModel:"AgEStkGraphicsRendererShadeModel") -> None: |






