STK Graphics PrimitivesSend comments on this topic.
ShadeModel Property (IAgStkGraphicsTriangleMeshPrimitive)
See Also
Windows





Windows & Linux

Description

Gets or sets the shading model for the mesh.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property ShadeModel() As AgEStkGraphicsRendererShadeModel
[C#]
public AgEStkGraphicsRendererShadeModel ShadeModel {get; set;}
[Managed C++]
public: __property AgEStkGraphicsRendererShadeModel get_ShadeModel();
public: __property void set_ShadeModel( AgEStkGraphicsRendererShadeModel );
[Unmanaged C++]
public: HRESULT get_ShadeModel(
    AgEStkGraphicsRendererShadeModel * pRetVal
);
public: HRESULT put_ShadeModel(
    AgEStkGraphicsRendererShadeModel ShadeModel
);
[Java]
public AgEStkGraphicsRendererShadeModel getShadeModel();
public void setShadeModel(
    AgEStkGraphicsRendererShadeModel
);
[Python - STK API ]
@property
def ShadeModel(self) -> "AgEStkGraphicsRendererShadeModel":

@ShadeModel.setter
def ShadeModel(self, ShadeModel:"AgEStkGraphicsRendererShadeModel") -> None:

See Also

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