Chunk image cache size (MB). The texture cache temporarily stores chunk imagery for the globe. You may need to increase the size of the cache if all specified terrain cannot be loaded at the same time or the terrain is blurry.
Read-write property
[Visual Basic .NET] |
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Public Property ChunkImageCacheSize() As Integer |
[C#] |
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public int ChunkImageCacheSize {get; set;} |
[Managed C++] |
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public: __property int get_ChunkImageCacheSize(); |
[Unmanaged C++] |
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public: HRESULT get_ChunkImageCacheSize( long * pVal ); public: HRESULT put_ChunkImageCacheSize( long ChunkImageCacheSize ); |
[Java] |
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public int getChunkImageCacheSize(); public void setChunkImageCacheSize( int ); |