Opt whether the hiding of graphics for a given interval affects that interval alone or causes the entire path display for that vehicle to disappear when you animate through the selected interval.
Read-write property
| [Visual Basic .NET] |
|---|
Public Property PreemptiveIntervals() As Boolean |
| [C#] |
|---|
|
| [Managed C++] |
|---|
public: __property bool get_PreemptiveIntervals(); |
| [Unmanaged C++] |
|---|
|
| [Java] |
|---|
|






