Get the body-fixed Z axis is fixed in inertial space using the selected coordinate type. The X axis is then constrained, via motion in the yaw sense about the body-fixed Z axis, toward the nadir direction.
Read-only property
| [Visual Basic .NET] |
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Public Property Inertial() As IAgDirection |
| [C#] |
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public IAgDirection Inertial {get;} |
| [Managed C++] |
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public: __property IAgDirection ^ get_Inertial(); |
| [Unmanaged C++] |
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| [Java] |
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public IAgDirection getInertial(); |
[Python - STK API ] |
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@property def Inertial(self) -> "IAgDirection": |






