Area Targets

There are a number of commands designed to help you to control the definition and graphical display of area targets that can be executed through Connect.

Command Format Description Version
BoundaryType BoundaryType <ObjectPath> {Options} Define the type of line used for the boundary of an area or line target 8.1
CalculationTool CalculationTool <ScenarioPath> {Options} Define coordinate systems and elements used in constructing them, including templates. 11.5
CalculationTool Condition CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition" | "ConditionTemplate"} <ComponentName> [{ConditionType} <TypeParams>] Define and modify Condition components and templates. 11.2
CalculationTool Condition Set CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition Set" | "Condition SetTemplate"} <ComponentName> [{ConditionType} <TypeParams>] Define and modify Condition Set components and templates. 11.5
CalculationTool Parameter Set CalculationTool <ScenarioPath> <ParentObject> {Action} {"Parameter Set" | "Parameter SetTemplate"} <ComponentName> [{ParameterSetType} <TypeParams>] Define and modify Parameter Set components and templates. 10
CalculationTool Scalar Calculation CalculationTool <ScenarioPath> <ParentObject> {Action} {"Scalar Calculation" | "Scalar CalculationTemplate"} <ComponentName> [{ScalarCalculationType} <TypeParams>] Define and modify Scalar Calculation components and templates. 12.8
CalculationTool_R CalculationTool_R <ScenarioPath> {Option} [<Parameters>] Return information about CalculationTool components. 11
CalculationTool_RM CalculationTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about CalculationTool components. 10.1
CentralBody_R CentralBody_R <ApplicationPath> <ObjectPath> Returns the name of the central body of any object 10.0.2
Chain Processing Delay ChainProcessingDelay <ObjectPath> {Option} [<Parameters>] Set the processing delay for an object. 12.8
Copy Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] Copy and paste an object. 8.0
DisplayTimes DisplayTimes <ObjectPath> {DisplayOption} {Action} [<Parameters>] Control the display of object graphics 11.5
ExtendBoundary ExtendBoundary <ATObjectPath> Pattern [{PointType}] <NumPoints> {PointDefn}... Extend the boundary of an area target 6.2
ExternalData ExternalData <ObjectPath> {DataOption} [<Parameters>] Allow for the association and management of time ordered data computed outside of STK with STK objects. 10
GIS Import GIS <ScenarioPath> Import "<ShapefilePath>" {ObjectType} [<ImportOptions>] Import GIS shapefile into current scenario 11
GetBoundary GetBoundary <ATObjectPath> Returns the defining parameters of an area target 4.1.1
GetDescription GetDescription <ObjectPath> {Type} Return the description of an object 4.0.6
GetDspTimes GetDspTimes <ObjectPath> {DataOption} Return the display time data for an object 11.5
GetNumNotes GetNumNotes <ObjectPath> Return the number of notes currently registered for an object 4.0
Graphics Boundary Graphics <ATObjectPath> Boundary {On | Off} Control the display of an area targets boundary 4.3
Graphics BoundaryPts Graphics <ATObjectPath> BoundaryPts {On | Off} Control the display of an area target's boundary 4.3
Graphics BoundingRectangle Graphics <ObjectPath> BoundingRectangle {On | Off} Toggle the display of the AreaTarget or LineTarget bounding rectangle. 6.1
Graphics Centroid Graphics <ATObjectPath> Centroid {On | Off} Display an area target's centroid 4.2.1
Graphics Fill (AreaTarget) Graphics <ATObjectPath> Fill {On | Off} Control the display of the area covered by an area target 4.3
Graphics FillTranslucency Graphics <ObjectPath> FillTranslucency <Value> Set the percent translucency of the fill for a Sensor or AreaTarget. 10
Graphics Label Graphics <ObjectPath> Label {Options} Control the display of object labels 9.0
Graphics LineStyle Graphics <ObjectPath> LineStyle {LineStyle} Set the line style for a LineTarget, AreaTarget, Sensor or Planet. 6.2
Graphics LineWidth Graphics <ObjectPath> LineWidth <LineWidth> Set the line width for a LineTarget, AreaTarget, Sensor or Planet. 6.2
Graphics Marker Graphics <ObjectPath> Marker {MarkerType} ["<FilePath>" [{CustomOptions}]] Define a marker to represent an object in a 2D Graphics window 11.6
Graphics ObjectStateInWin Graphics <ScenarioPath> ObjectStateInWin {Options} Control the display of objects' graphics in the 2D window. 7.0
Graphics SetColor Graphics <ObjectPath> SetColor {Color} [{Item}] Set the color of a label, marker, ground track, swath or polygon of an object 10
Graphics Show Graphics <ObjectPath> Show {On | Off} To turn on or off the graphics display of an object. 10
Graphics WindowState Graphics <ObjectPath> WindowState {Options} Control the display of object graphics in the 2D window. 10
Graphics_R GetLabel Graphics_R <ObjectPath> GetLabel Return object graphics label 6.0
LabelNotes LabelNotes <ObjectPath> {Action} <Parameters> Control the display of notes and note labels attached to an object 4.1.1
Load Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" Open an existing scenario or insert an object into the current scenario 8.0
New New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} Create a new scenario or add a new object to the current scenario 8.1
NewMulti NewMulti <ApplicationPath> <ClassPathOfObjectToCreate> <NumToCreate> <NewName1> [<NewName2>...] [NoDefault] [Ignore] Create multiple instances of new objects 4.2
Position (Facility, Place, Target & Area Target) Position <ObjectPath> [{Type}] [{TimeValue}] Locate the position of a facility, place or target or the centroid of an area target 10
Rename Rename <ObjectPath> <NewName> Rename an object 4.0
Save Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] Save a scenario or object within a scenario 4.0
SaveAs SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" Save a scenario or object within a scenario with a different name 4.2
SetAccessOption SetAccessOption <ObjectPath> {Whole | Any} Set access to use the whole object during computations. 6.2
SetAsDefault SetAsDefault <ApplicationPath> [<ObjectPath>] Save the indicated object as the default 4.2
SetBoundary SetBoundary <ATObjectPath> {Type} <Parameters> Define the perimeter of an area target 6.2
SetConstraint (Area & Line Targets) SetConstraint <ObjectPath> {ConstraintName} <Parameters> Set a constraint for an area target or line target 10.0.1
SetConstraintOptions SetConstraintOptions <ObjectPath> {ConstraintName} {Options} Set constraint options for an object's active constraints. 9.2.2
SetDescription SetDescription <ObjectPath> {Type} [{Option}] "<Description>" Set the long or short description of a scenario or object 6.2
SetPosition (Facility, Place, Target & Area Target) SetPosition <ObjectPath> [{Type}] {CoordType} <Parameters> Set the position of a facility, place, target or area target 10
SpatialTool SpatialTool <ScenarioPath> {Options} Define volumes and elements used in constructing them, including templates. 11.5
SpatialTool Spatial Calculation SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Calculation | Spatial CalculationTemplate} <Spatial CalculationName> [{Spatial CalculationType} <Spatial CalculationTypeParams>] Define and modify Spatial Calculation components and templates. 11.5
SpatialTool Spatial Condition SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Condition | Spatial ConditionTemplate} <Spatial ConditionName> [{Spatial ConditionType} <Spatial ConditionTypeParams>] Define and modify Spatial Condition components and templates. 11.2
SpatialTool Volume Grid SpatialTool <ScenarioPath> <ParentObject> {Action} {Volume Grid | Volume GridTemplate} <Volume GridName> [{Volume GridType} <Volume GridTypeParams>] Define and modify Volume Grid components and templates. 11
SpatialTool_R SpatialTool_R <ScenarioPath> {Option} [<Parameters>] Return information about Spatial components. 11
SpatialTool_RM SpatialTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about SpatialTool components. 11
TimeTool TimeTool <ScenarioPath> {Options} Define components defining instances or intervals of time. 11.5
TimeTool Collection of Interval Lists TimeTool <ScenarioPath> <ParentObject> {Action} {"Collection of Interval Lists" | "Collection of Interval ListsTemplate"} <ComponentName> [{CollectionOfIntervalListsType} <TypeParams>] Define and modify Collection of Interval Lists components and templates. 10.1
TimeTool Interval TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] Define and modify Interval components and templates. 11.3
TimeTool Interval List TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] Define and modify Interval List components and templates. 11.5
TimeTool Time Array TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] Define and modify Time Array components and templates. 11.7.1
TimeTool Time Instant TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] Define and modify Time Instant components and templates. 10
TimeTool_R TimeTool_R <ScenarioPath> {Option} [<Parameters>] Return information about TimeTool components. 10
TimeTool_RM TimeTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about TimeTool components. 10.1
Unload Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] Remove an object or scenario 4.0
UnloadMulti UnloadMulti <ApplicationPath> <ObjectPath> Remove an object and all of its subobjects from the current scenario 9.1
UseTerrain UseTerrain <ObjectPath> {UseOption} To enable or disable the consideration of terrain data for calculations 10
VO BorderWall VO <ObjectPath> BorderWall {BorderWallOption} <Value> [{BorderWallOption} <Value>...] Define the boundary wall of an area target, or the border wall of range rings of a facility, place, target or vehicle. 10
VO Fill VO <ObjectPath> Fill {On | Off} Set the fill option to be used on an area target or a sensor 6.1
VO FillGranularity VO <ObjectPath> FillGranularity <Value> Set the granularity to be used when filling an area target. 7.1
VO LabelLOD VO <ObjectPath> LabelLOD {LODOption} <Value> [{LODOption} <Value>...] Define the level of detail for displaying an area or line target label 6.0
VO ObjectStateInWin VO <ScenarioPath> ObjectStateInWin {Options} Control the display of object graphics in the 3D window. 7.0
VO SetVectorGeometry VO <ObjectPath> SetVectorGeometry {Option} <Parameters> [WindowID <WinNumber>] Define the display of geometric components in the 3D Graphics window 12
VO Translucency VO <ObjectPath> Translucency <TranslucencyValue> Set the translucency of a sensor projection or an area target's fill color as displayed in the 3D window. 4.1.1
VO WindowState VO <ObjectPath> WindowState {Options} Control the display of object graphics in the 3D window. 10
VectorTool VectorTool <ScenarioPath> {Options} Define coordinate systems and elements used in constructing them, including templates. 11.5
VectorTool Angle VectorTool <ScenarioPath> <ParentObject> {Action} {Angle | AngleTemplate} <AngleName> [{AngleType} <AngleTypeParams>] Define and modify Angle geometry components and templates. 10
VectorTool Axes VectorTool <ScenarioPath> <ParentObject> {Action} {Axes | AxesTemplate} <AxesName> [{AxesType} <AxesTypeParams>] Define and modify Axes geometry components and templates. 11.5
VectorTool Plane VectorTool <ScenarioPath> <ParentObject> {Action} {Plane | PlaneTemplate} <PlaneName> [{PlaneType} <PlaneTypeParams>] Define and modify Plane geometry components and templates. 11.2
VectorTool Point VectorTool <ScenarioPath> <ParentObject> {Action} {Point | PointTemplate} <PointName> [{PointType} <PointTypeParams>] Define and modify Point geometry components and templates. 12.7
VectorTool System VectorTool <ScenarioPath> <ParentObject> {Action} {System | SystemTemplate} <SystemName> [{SystemType} <SystemTypeParams>] Define and modify System geometry components and templates. 10
VectorTool Vector VectorTool <ScenarioPath> <ParentObject> {Action} {Vector | VectorTemplate} <VectorName> [{VectorType} <VectorTypeParams>] Define and modify Vector geometry components and templates. 12.8
VectorTool_R VectorTool_R <ScenarioPath> {Option} [<Parameters>] Return information about VectorTool components. 10.1
VectorTool_RM VectorTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about VectorTool components. 10.1