KinematicTransformationTransform Method (MotionCartesian, Int32) |
Transforms the motion observed in the A frame to the B frame.
Namespace:
AGI.Foundation.Coordinates
Assembly:
AGI.Foundation.Core (in AGI.Foundation.Core.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public Motion<Cartesian> Transform(
Motion<Cartesian> motion,
int order
)
Public Function Transform (
motion As Motion(Of Cartesian),
order As Integer
) As Motion(Of Cartesian)
public:
Motion<Cartesian> Transform(
Motion<Cartesian> motion,
int order
)
member Transform :
motion : Motion<Cartesian> *
order : int -> Motion<Cartesian>
Parameters
- motion
- Type: AGI.FoundationMotionCartesian
The motion to transform. - order
- Type: SystemInt32
The order of highest required derivative. To retrieve just the position, pass 0 for this value. To retrieve the velocity as well, pass 1. etc.
Return Value
Type:
MotionCartesianThe transformed motion.
See Also