CameraVideoRecordingStartRecording Method (String, Int32, Int32) |
Note: This API is now obsolete.
Starts recording a file in the WMV format at the specified bit and frame rate.
Namespace:
AGI.Foundation.Graphics.Advanced
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax [ObsoleteAttribute("Use the overload taking a video format instead.")]
public void StartRecording(
string wmvFilename,
int videoBitRate,
int videoFrameRate
)
<ObsoleteAttribute("Use the overload taking a video format instead.")>
Public Sub StartRecording (
wmvFilename As String,
videoBitRate As Integer,
videoFrameRate As Integer
)
public:
[ObsoleteAttribute(L"Use the overload taking a video format instead.")]
void StartRecording(
String^ wmvFilename,
int videoBitRate,
int videoFrameRate
)
[<ObsoleteAttribute("Use the overload taking a video format instead.")>]
member StartRecording :
wmvFilename : string *
videoBitRate : int *
videoFrameRate : int -> unit
Parameters
- wmvFilename
- Type: SystemString
The filename of the WMV file. - videoBitRate
- Type: SystemInt32
A higher value will create larger files with better visual quality than
a lower value that will create smaller files with poorer visual quality. A value of 5000 is a
good starting point to judge the file size to visual quality trade-off. - videoFrameRate
- Type: SystemInt32
The frame rate of the video in frames per second. A value of 30 is typical.
See Also