ScreenOverlayPoint Constructor (Double, Double, ScreenOverlayUnit, ScreenOverlayUnit) |
Initializes a new instance with a specified position expressed in specified units.
Namespace:
AGI.Foundation.Graphics.Advanced
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax public ScreenOverlayPoint(
double x,
double y,
ScreenOverlayUnit xUnit,
ScreenOverlayUnit yUnit
)
Public Sub New (
x As Double,
y As Double,
xUnit As ScreenOverlayUnit,
yUnit As ScreenOverlayUnit
)
public:
ScreenOverlayPoint(
double x,
double y,
ScreenOverlayUnit xUnit,
ScreenOverlayUnit yUnit
)
new :
x : float *
y : float *
xUnit : ScreenOverlayUnit *
yUnit : ScreenOverlayUnit -> ScreenOverlayPoint
Parameters
- x
- Type: SystemDouble
The X position in the unit specified by xUnit. - y
- Type: SystemDouble
The Y position in the unit specified by yUnit. - xUnit
- Type: AGI.Foundation.Graphics.AdvancedScreenOverlayUnit
The unit of the x position. - yUnit
- Type: AGI.Foundation.Graphics.AdvancedScreenOverlayUnit
The unit of the y position.
See Also